Search found 1584 matches
- Fri Sep 13, 2013 9:36 am
- Forum: Help Forum
- Topic: Help with triggers
- Replies: 12
- Views: 7930
Re: Help with triggers
ad 1 + 2: http://mudlet.sourceforge.net/wordpress/wp-content/uploads/2013/03/mudlet_technical_reference_v1.xhtml#__RefHeading__1569_1384630528 ad 3: You still have installed the nowadays unsupported generic mapper script package. You need to change this script to adapt it to your particular game. Un...
- Fri Sep 13, 2013 9:27 am
- Forum: Help Forum
- Topic: Help with triggers
- Replies: 12
- Views: 7930
Help with triggers
hello heiko, my name is cris. i am not particularly programming inclined but do enjoy a particular mud (everwar). I like mudlet a lot but am having troubles with a few things. i have previously posted this on the board but am unable to find my post. I was unable to create an original post (the boar...
- Fri Sep 13, 2013 9:21 am
- Forum: Help Forum
- Topic: Temp Timer and Temp Trigger Question
- Replies: 8
- Views: 4810
Re: Temp Timer and Temp Trigger Question
So, I know that these functions can be given either strings to compile and execute, or a premade function (or a function created dynamically). In terms of performance and memory usage, is one preferable to another? Mudlet does *NOT* support function parameters neither in tempTimers nor tempTriggers...
- Thu Sep 12, 2013 7:56 am
- Forum: Help Forum
- Topic: Logging
- Replies: 6
- Views: 4543
Re: Logging
The next release has a completely rewritten logging system that logs everything as seen on the screen.
- Thu Sep 12, 2013 7:50 am
- Forum: Mudlet Mapper
- Topic: (mapping script) 3kingdoms Mapper
- Replies: 91
- Views: 213254
Re: (mapping script) 3kingdoms Mapper
@ Chris
I think that the looks of your map can be greatly improved by setting the default x/y room coordinate delta to 1 as this is what the mapper is optimized for. Larger default numbers have 2 negative impacts: a) bad scaling b) more wasted map space.
I think that the looks of your map can be greatly improved by setting the default x/y room coordinate delta to 1 as this is what the mapper is optimized for. Larger default numbers have 2 negative impacts: a) bad scaling b) more wasted map space.
- Thu Sep 12, 2013 7:47 am
- Forum: Help Forum
- Topic: Mapper Script for New Worlds Ateraan?
- Replies: 17
- Views: 13369
Re: Mapper Script for New Worlds Ateraan?
OK, this is something that can indeed be added to the client without much hassle in the next release.Caldazar wrote:I'd already be completely happy if there was a way I could just right click, create room on the mapper and draw lines. Without making scripts to automate it
- Sun Sep 08, 2013 8:48 am
- Forum: Help Forum
- Topic: how can I....
- Replies: 29
- Views: 15214
Re: how can I....
1. mmp.deleteLineP() is no Mudlet function. If you want any help you should quote its code :) 2. Multiline triggers are just one of the many use cases of Mudlet's multi state triggers. If you want any help you have to provide more information. 3. In general cases where the first multi state pattern ...
- Sun Sep 08, 2013 8:36 am
- Forum: Help Forum
- Topic: System OS went into "Low Graphics" mode
- Replies: 37
- Views: 20177
Re: System OS went into "Low Graphics" mode
You can find the snapshots (xml files) in mudletdir/profiles/yourprofile/current.
- Thu Sep 05, 2013 10:09 pm
- Forum: Whatever
- Topic: Mud Server Code
- Replies: 4
- Views: 6432
Re: Mud Server Code
If I were you I'd try one of the proven main stream drivers that are most common among the big games e.g. the stable LD Mud driver http://www.ldmud.eu/ formerly known as LP Mud or Amylaar driver (around since 1989 I think and still being maintained and further developed.)
- Thu Sep 05, 2013 10:06 pm
- Forum: Help Forum
- Topic: Ascii codes of unknown characters
- Replies: 20
- Views: 13563
Re: Ascii codes of unknown characters
I think that I've given all necessary instructions on how to build it, didn't I.
To come back to the LTS issue: I got a ton of Mudlet related emails during the last 2 weeks but nothing LTS related.
To come back to the LTS issue: I got a ton of Mudlet related emails during the last 2 weeks but nothing LTS related.