Search found 29 matches
- Fri Sep 25, 2015 6:42 pm
- Forum: Scripts & Packages
- Topic: Submit player name and password?
- Replies: 7
- Views: 9219
Re: Submit player name and password?
It seems that the user and password is being pushed to the server a second or two after the connection is made. I just need to have the user put a "!" Before the player password and it will do what i want, no need to modify the mudlet / login script...
- Wed Sep 23, 2015 6:04 pm
- Forum: Scripts & Packages
- Topic: Looking for someone to work on my GUI *name your price!*
- Replies: 4
- Views: 9293
Re: Looking for someone to work on my GUI, $
Here is how it currently looks:
- Wed Sep 23, 2015 4:39 pm
- Forum: Scripts & Packages
- Topic: Submit player name and password?
- Replies: 7
- Views: 9219
Submit player name and password?
Im guessing i use a trigger, but how do i reference the player name and password in my script? I dont want to hardcode this as i will be distributing the package to other people.
Thanks for any help!
Marisa
Thanks for any help!
Marisa
- Wed Sep 23, 2015 2:58 pm
- Forum: Scripts & Packages
- Topic: Self Updating Package Script
- Replies: 14
- Views: 21071
Re: Self Updating Package Script
Can i pay someone $25 to set this up for me? Im a little lost at what i need to do...
- Mon Sep 21, 2015 7:49 pm
- Forum: Scripts & Packages
- Topic: Looking for someone to work on my GUI *name your price!*
- Replies: 4
- Views: 9293
Looking for someone to work on my GUI *name your price!*
My last gui developer backed out for some reason so i am looking for someone to replace him. I have certain things i want done, and will also add on more over time so you will have a opportunity to earn more than the first amount. My first set of requirements are to remove the special flags on the s...
- Tue Jul 07, 2015 10:03 am
- Forum: Whatever
- Topic: New ranking service for text based games
- Replies: 0
- Views: 36036
New ranking service for text based games
We are happy to announce our new service for developers of text-based games that helps you get more visits to your site. If you have a text-based game or application you are invited to register at http://empiredirectory.net/toplist/ and create a account and add a 468x60 banner. This service is total...
- Fri Oct 17, 2014 12:33 pm
- Forum: Help Forum
- Topic: Looking to have a initial package created for my game, $$$
- Replies: 0
- Views: 2160
Looking to have a initial package created for my game, $$$
Im working on configuring Mudlet to interface to my text-based game and would like to get a initial version created for me so i can use it as a example to add more features. First would be parsing and storing the sector map, and after that the list of planets / ships etc. When done i would like to c...
- Tue Oct 07, 2014 8:16 am
- Forum: General Forum
- Topic: Saving map data?
- Replies: 3
- Views: 5062
Re: Saving map data?
Great! Any pointers to follow on doing something like this?
- Tue Oct 07, 2014 7:30 am
- Forum: General Forum
- Topic: Saving map data?
- Replies: 3
- Views: 5062
Saving map data?
Im interested in using Mudlet as a smart client for my MMO strategy game but wanted to verify that it can parse output and store it in a grid/array. That is, when a player scans a sector via radar the client stores the sector types for later review when offline. Is this possible? Looks great so far!