Search found 89 matches
- Mon Dec 24, 2012 12:03 am
- Forum: Help Forum
- Topic: finding an unknown character.
- Replies: 3
- Views: 3413
Re: finding an unknown character.
asciitable.com, possibly?
- Fri Dec 21, 2012 5:54 am
- Forum: Mudlet Mapper
- Topic: My Github Repository
- Replies: 121
- Views: 79380
Re: My Github Repository
I'm guessing this is already known, but some of the new mapper API features are still MIA in the latest official mudlet builds (ie., getMapLocation(), etc.).
- Fri Oct 19, 2012 11:40 pm
- Forum: Help Forum
- Topic: issue with mudlet mapper
- Replies: 1
- Views: 1913
Re: issue with mudlet mapper
Yep, quite possible. One of the checkboxes at the bottom of the mapper (you might have to click the blue 'up arrow' bar you see at the bottom of your screenshot) is "Info". Check/uncheck it as needed to change the state of the extra info.
- Thu Oct 18, 2012 11:09 pm
- Forum: Mudlet Mapper
- Topic: Handling Rooms as classes
- Replies: 3
- Views: 4967
Re: Handling Rooms as classes
Your ideas are interesting, and I'd like to subscribe to your newsletter.chris wrote: I want to overhaul the mapper
- Fri Jun 29, 2012 11:36 pm
- Forum: Help Forum
- Topic: Creating General Triggers
- Replies: 7
- Views: 4306
Re: Creating General Triggers
I've been having issues of late with my profile being wiped out when quitting as well (maps too). I assumed this was something I was doing, so interesting to hear others are encountering it.
- Sat Jun 16, 2012 2:04 am
- Forum: Scripts & Packages
- Topic: Growl notifications
- Replies: 16
- Views: 17838
Re: Growl notifications
Just wanted to necro this thread to say that Wyd's snarl script still works with the latest Snarl version just fine. I updated it to SNP 3.0 "just because" but it functions pretty much out of the box (A few minor changes will be necessary to the return codes if you continue to use SNP 1.0)...
- Tue May 22, 2012 4:47 am
- Forum: Whatever
- Topic: What MUD(s) do you play?
- Replies: 27
- Views: 98615
Re: What MUD(s) do you play?
For people that like lots of numbers, this is a crazy good mud. Imagine Diablo3 in text form - lots of freedom to respec anytime, really interesting loot system, and a min/max paradise. This place seriously deserves more people.imanerd wrote:Project Bob
- Tue May 22, 2012 4:45 am
- Forum: Mudlet Mapper
- Topic: Room Map Labels
- Replies: 2
- Views: 3938
Re: Room Map Labels
I know I personally found it very confusing that labels _weren't_ tied to a room - even moreso because 'Add Label' is an option when right-clicking on a room. Imagine my surprise the first time I tinkered with the shrink/expand options on a map with labels applied.
- Tue May 22, 2012 1:59 am
- Forum: Help Forum
- Topic: Debug window
- Replies: 3
- Views: 3308
Re: Debug window
This is a horrible nasty bug in the Windows version of mudlet. On rare occassions, it'll function as expected but most of the time it is broken. If you scroll back enough to trigger the 'split window' effect, the lower half will begin working normally. Of course, you won't be able to scroll back. La...
- Tue May 22, 2012 1:56 am
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Survival without a mousewheel
- Replies: 2
- Views: 5863
Survival without a mousewheel
I occasionally play from a laptop, and thus lack access to a mousewheel. This is survivable for the most part, but the mapper window currently can only be zoomed in/out with one. This is, as you can imagine, annoying. Here's a quick solution for Windows users: * Install AutoHotKey from http://www.au...