Search found 177 matches

by Silvine
Mon Dec 17, 2012 7:12 pm
Forum: Help Forum
Topic: Simple, Basic Mapping Script Thread
Replies: 63
Views: 77299

Re: Mapping

Here is the script, its mostly the aardwolf demo one posted on these forums. function onRoomInfo(event, arg) -- get room ID over the GMCP channel roomID = tonumber(gmcp.room.info.num) -- create new room object local isNewRoom = addRoom( roomID ) local roomName = gmcp.room.info.name setRoomName( room...
by Silvine
Sun Dec 16, 2012 11:57 pm
Forum: Mudlet Mapper
Topic: Basic Simple Mapping Script Thread
Replies: 68
Views: 67295

Re: Mapping

Yes, I have read the docs but still struggling. Think I might try and start again. When I move a room with the mapper, it messes up the mapping from that point on. The Room info on the map stops updating and the new rooms plot to old coordinates. Could it be that when I move a room, the exit rooms c...
by Silvine
Sun Dec 16, 2012 11:57 pm
Forum: Help Forum
Topic: Simple, Basic Mapping Script Thread
Replies: 63
Views: 77299

Re: Mapping

Yes, I have read the docs but still struggling. Think I might try and start again. When I move a room with the mapper, it messes up the mapping from that point on. The Room info on the map stops updating and the new rooms plot to old coordinates. Could it be that when I move a room, the exit rooms c...
by Silvine
Sun Dec 16, 2012 1:50 pm
Forum: Mudlet Mapper
Topic: Basic Simple Mapping Script Thread
Replies: 68
Views: 67295

Re: Mapping

Thanks, I think I will use the visual map, as the coordinate system seems very complicated. I tried to insert this line if roomExists(roomID) then centerview(roomID); return; end at the start of the script so I don't keep re-adding rooms I've already visited. However when I do this and then enter a ...
by Silvine
Sun Dec 16, 2012 1:50 pm
Forum: Help Forum
Topic: Simple, Basic Mapping Script Thread
Replies: 63
Views: 77299

Re: Mapping

Thanks, I think I will use the visual map, as the coordinate system seems very complicated. I tried to insert this line if roomExists(roomID) then centerview(roomID); return; end at the start of the script so I don't keep re-adding rooms I've already visited. However when I do this and then enter a ...
by Silvine
Sun Dec 16, 2012 2:46 am
Forum: Mudlet Mapper
Topic: Basic Simple Mapping Script Thread
Replies: 68
Views: 67295

Re: Mapping

the crashes seem fine now i was on test 4b, it looks pretty great on test 5, thanks
by Silvine
Sun Dec 16, 2012 2:46 am
Forum: Help Forum
Topic: Simple, Basic Mapping Script Thread
Replies: 63
Views: 77299

Re: Mapping

the crashes seem fine now i was on test 4b, it looks pretty great on test 5, thanks
by Silvine
Sun Dec 16, 2012 2:44 am
Forum: Mudlet Mapper
Topic: Basic Simple Mapping Script Thread
Replies: 68
Views: 67295

Re: Mapping

how does this work for a group of rooms? Do i add or subtract 1 to the axis i want to make room on? I think Chris dealt with it on his 3k script but i didn't really grasp the concept of what he was doing.
by Silvine
Sun Dec 16, 2012 2:44 am
Forum: Help Forum
Topic: Simple, Basic Mapping Script Thread
Replies: 63
Views: 77299

Re: Mapping

how does this work for a group of rooms? Do i add or subtract 1 to the axis i want to make room on? I think Chris dealt with it on his 3k script but i didn't really grasp the concept of what he was doing.
by Silvine
Sun Dec 16, 2012 2:21 am
Forum: Help Forum
Topic: Simple, Basic Mapping Script Thread
Replies: 63
Views: 77299

Re: Mapping

Ok thanks, the test5 release looks good , i was on 4b, ill test it.
with regard to the collision, should i find that a room does already exist there, how do i make room for it? Can I shift everything out of the way with code? or just move it by hand?