Search found 54 matches

by Wyd
Tue Jun 08, 2010 12:42 pm
Forum: Mudlet Development
Topic: Mudlet Mapper
Replies: 139
Views: 152846

Re: Mudlet Mapper

Another possible API function - GetRoomsInArea(area) - returns a table containing the room names of rooms in the given area. I've got a few projects that would benefit from this
by Wyd
Mon Jun 07, 2010 7:52 am
Forum: Help Forum
Topic: Lag spikes
Replies: 7
Views: 4197

Re: Lag spikes

Nope, using Windows, and connecting through a proxy, so completely different configuration to you, it seems
by Wyd
Mon Jun 07, 2010 1:39 am
Forum: Help Forum
Topic: Lag spikes
Replies: 7
Views: 4197

Re: Lag spikes

Actually, I might be experiencing similar. I connect to Achaea through Vadi's system, so I've been half wondering if its that..but the symptoms are the same..try to send text, and nothing goes through - it'll stick like that until I reconnect to the world. Sending extra lines of text to the mud does...
by Wyd
Sat Jun 05, 2010 2:56 am
Forum: Scripts & Packages
Topic: Simple Logger
Replies: 27
Views: 42790

Re: Simple Logger

Can do... Though CloseFile will flush it, and the script opening the file again after will take a negligable amount of time
by Wyd
Sat Jun 05, 2010 2:51 am
Forum: Mudlet Development
Topic: [available] Feature request - new events
Replies: 12
Views: 8765

Re: Feature request - new events

Right,

But not all errors occur on send, and it would be nice to have a callback for when a error occurs, instead of manually wrapping every bit of code in asserts
by Wyd
Fri Jun 04, 2010 11:24 am
Forum: Mudlet Development
Topic: [available] Feature request - new events
Replies: 12
Views: 8765

Re: Feature request - new events

tsuujin wrote: Does the simple logger have a method of logging manually input lines?
Well, the main Log() function simply takes in a line and outputs it to a file, so yes
by Wyd
Fri Jun 04, 2010 3:20 am
Forum: Mudlet Development
Topic: [available] Feature request - new events
Replies: 12
Views: 8765

Re: Feature request - new events

True, What I'm hoping to do those is having a nice easy way to log stuff going wrong out into a file, so I can look over and fix it up later (because there are times when you can't fix a error just as it happens - for example, while fighting). Being able to have a single function that gets called on...
by Wyd
Fri Jun 04, 2010 2:18 am
Forum: Mudlet Development
Topic: [available] Feature request - new events
Replies: 12
Views: 8765

Re: Feature request - new events

Another one I'd like is a onError event, which sends the error as a argument

That way, its possible to log out the error somewhere, if for some reason you're not able to check the debug window at the time the error occurs (in the middle of a fight, or something).
by Wyd
Thu Jun 03, 2010 1:45 pm
Forum: Scripts & Packages
Topic: Simple Logger
Replies: 27
Views: 42790

Re: Simple Logger

Fixed a whole bunch of stupid errors...

Should all be working as advertised now!
by Wyd
Thu Jun 03, 2010 12:59 pm
Forum: Scripts & Packages
Topic: Simple Logger
Replies: 27
Views: 42790

Re: Simple Logger

I honestly can't think of any thing else to add that can't be done with whats already there, so in sense, its ready. Give me a day or two to really test it out and make sure I haven't done anything stupid with this latest version, and once thats done, its good to go. Edit: Turns out I did..fixing it...