Search found 54 matches
- Tue Jun 08, 2010 12:42 pm
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 152846
Re: Mudlet Mapper
Another possible API function - GetRoomsInArea(area) - returns a table containing the room names of rooms in the given area. I've got a few projects that would benefit from this
- Mon Jun 07, 2010 7:52 am
- Forum: Help Forum
- Topic: Lag spikes
- Replies: 7
- Views: 4197
Re: Lag spikes
Nope, using Windows, and connecting through a proxy, so completely different configuration to you, it seems
- Mon Jun 07, 2010 1:39 am
- Forum: Help Forum
- Topic: Lag spikes
- Replies: 7
- Views: 4197
Re: Lag spikes
Actually, I might be experiencing similar. I connect to Achaea through Vadi's system, so I've been half wondering if its that..but the symptoms are the same..try to send text, and nothing goes through - it'll stick like that until I reconnect to the world. Sending extra lines of text to the mud does...
- Sat Jun 05, 2010 2:56 am
- Forum: Scripts & Packages
- Topic: Simple Logger
- Replies: 27
- Views: 42790
Re: Simple Logger
Can do... Though CloseFile will flush it, and the script opening the file again after will take a negligable amount of time
- Sat Jun 05, 2010 2:51 am
- Forum: Mudlet Development
- Topic: [available] Feature request - new events
- Replies: 12
- Views: 8765
Re: Feature request - new events
Right,
But not all errors occur on send, and it would be nice to have a callback for when a error occurs, instead of manually wrapping every bit of code in asserts
But not all errors occur on send, and it would be nice to have a callback for when a error occurs, instead of manually wrapping every bit of code in asserts
- Fri Jun 04, 2010 11:24 am
- Forum: Mudlet Development
- Topic: [available] Feature request - new events
- Replies: 12
- Views: 8765
Re: Feature request - new events
Well, the main Log() function simply takes in a line and outputs it to a file, so yestsuujin wrote: Does the simple logger have a method of logging manually input lines?
- Fri Jun 04, 2010 3:20 am
- Forum: Mudlet Development
- Topic: [available] Feature request - new events
- Replies: 12
- Views: 8765
Re: Feature request - new events
True, What I'm hoping to do those is having a nice easy way to log stuff going wrong out into a file, so I can look over and fix it up later (because there are times when you can't fix a error just as it happens - for example, while fighting). Being able to have a single function that gets called on...
- Fri Jun 04, 2010 2:18 am
- Forum: Mudlet Development
- Topic: [available] Feature request - new events
- Replies: 12
- Views: 8765
Re: Feature request - new events
Another one I'd like is a onError event, which sends the error as a argument
That way, its possible to log out the error somewhere, if for some reason you're not able to check the debug window at the time the error occurs (in the middle of a fight, or something).
That way, its possible to log out the error somewhere, if for some reason you're not able to check the debug window at the time the error occurs (in the middle of a fight, or something).
- Thu Jun 03, 2010 1:45 pm
- Forum: Scripts & Packages
- Topic: Simple Logger
- Replies: 27
- Views: 42790
Re: Simple Logger
Fixed a whole bunch of stupid errors...
Should all be working as advertised now!
Should all be working as advertised now!
- Thu Jun 03, 2010 12:59 pm
- Forum: Scripts & Packages
- Topic: Simple Logger
- Replies: 27
- Views: 42790
Re: Simple Logger
I honestly can't think of any thing else to add that can't be done with whats already there, so in sense, its ready. Give me a day or two to really test it out and make sure I haven't done anything stupid with this latest version, and once thats done, its good to go. Edit: Turns out I did..fixing it...