Search found 92 matches
Re: Minecraft
anyhow. Tell us more - vanilla? Bukkit? Peaceful? How many people play?
Re: Minecraft
I said the same thing when I was told about Minecraft: "Crappy graphics", "Doesn't look like I'd ever play it", etcetera - however, it managed to steal me away from Achaea for a full month, and still has my sidelined attention. DokuCraft helps with that... <3 Doku. Wish he'd not ...
Re: Minecraft
PhoenixCodes - would appreciate a whitelist if this server is still around
- Wed Oct 12, 2011 4:12 am
- Forum: Whatever
- Topic: IRE credits
- Replies: 6
- Views: 6500
Re: A package for coding with
Considering the facebook credits, credits are no longer a thing for just the rich. With the right manipulation (read spamming Facebook with fake accounts, and inviting anyone on the ADD ME pages - just search for those pages), you too can be rich in Achaea! This would also be called "cheating&...
- Tue Oct 11, 2011 10:05 pm
- Forum: Scripts & Packages
- Topic: A package for coding with
- Replies: 2
- Views: 3186
Re: A package for coding with
Link? And 70 is the max per week per char - 10 per day.Vadi wrote:Yeah let's keep this on topic guys. I'll split this off into a separate thread.
- Tue Oct 11, 2011 5:33 am
- Forum: Whatever
- Topic: IRE credits
- Replies: 6
- Views: 6500
IRE credits
Considering the facebook credits, credits are no longer a thing for just the rich. With the right manipulation (read spamming Facebook with fake accounts, and inviting anyone on the ADD ME pages - just search for those pages), you too can be rich in Achaea! And with the right manipulation, you can e...
- Tue Oct 11, 2011 5:27 am
- Forum: Scripts & Packages
- Topic: YATCO - Yet Another Tabbed Chat Option. This time it blinks
- Replies: 58
- Views: 57319
Re: YATCO - Yet Another Tabbed Chat Option. This time it bli
I'd say the first one! All hail Mudlet Forums and infinite editing of the posts!demonnic wrote:edited top post to point to new revision... which I first posted over at the lusternia forums. This one is a mudlet xml file and configuration information is included in the post.
- Tue Oct 11, 2011 4:27 am
- Forum: Scripts & Packages
- Topic: fg() and bg()
- Replies: 4
- Views: 5294
Re: fg() and bg()
A non-specific way to figure it out was already there - by looking up the exact lines, the meaning of the error was clear. However, this doesn't tell you what the error to search for in your script is, especially if you use fg() and bg() a lot in conjunction with links, normal echos, and such. I'm w...
- Fri Oct 07, 2011 10:39 pm
- Forum: Scripts & Packages
- Topic: fg() and bg()
- Replies: 4
- Views: 5294
fg() and bg()
fg() and bg(), until now, did not check to see if the colour inside them was a valid color in the color_table. If you used an invalid colour, you'd get an error such as this: <./mudlet-lua/lua/GUIUtils.lua:651: attempt to index field '?' (a nil value)> Needless to say, this was rather uninformative....
- Fri Oct 07, 2011 8:18 am
- Forum: Scripts & Packages
- Topic: A package for coding with
- Replies: 2
- Views: 3186
A package for coding with
http://www.ironrealms.com/mud-scripts/coding-pack This is designed for people who are coding in mudlet. It provides a lua code alias with multiple returns, a trigger feeder, and a new 'function finder'. This also includes 2 functions that I consider crucial: display() -- It's just like the normal d...