Search found 24 matches
- Sun Jan 30, 2011 4:48 pm
- Forum: Help Forum
- Topic: Replacing a String
- Replies: 18
- Views: 10354
Re: Replacing a String
Ok still not working, however when I use the feedTriggers function to test it works great: feedTriggers("\nStanding the Aeon on your open palm, you blow it lightly at Bob and watch as it seems to slow his movement through the time stream.\n") Here is the trigger RegEx: ^Standing the Aeon o...
- Sun Jan 30, 2011 1:51 pm
- Forum: Help Forum
- Topic: Replacing a String
- Replies: 18
- Views: 10354
Re: Replacing a String
Ok so I used SelectCaptureGroup(0) assuming that using 0 would be the equivalent of matches[1]. Still no luck though.
- Sun Jan 30, 2011 1:09 pm
- Forum: Help Forum
- Topic: Replacing a String
- Replies: 18
- Views: 10354
Re: Replacing a String
Ahhh sorry missed the top line of my script. selectString("Standing the Aeon on your open palm, you blow it lightly at " ..matches[2].. " and watch as it seems to slow " ..matches[3].. " movement through the time stream.") replace("+++++++++++++++++++++++++ AEON LA...
- Sun Jan 30, 2011 10:41 am
- Forum: Help Forum
- Topic: Replacing a String
- Replies: 18
- Views: 10354
Replacing a String
I'm attempting to replace the string: Standing the Aeon on your open palm, you blow it lightly at Bob and watch as it seems to slow his movement through the time stream. with the following text to be highlighted: ++++++++AEON LANDED++++++++ Here is my code, what am I doing wrong? Trigger ^Standing t...
- Wed Jan 26, 2011 1:08 pm
- Forum: Help Forum
- Topic: Highlighting a variable
- Replies: 2
- Views: 2143
Highlighting a variable
How would you go about highlighting a variable? For example if I target 'BobDole' I want BobDole to be highlighted in the text.
Thanks!
Thanks!
- Sat Dec 25, 2010 4:01 pm
- Forum: Help Forum
- Topic: Summoning Script
- Replies: 5
- Views: 3378
Re: Summoning Script
Ok so this is what I came up with, let me know your thoughts/improvements: Alias: echo( "-----------BEGIN SUMMONING-----------" ) send("summon skyrax") sumindex = 1 summongo = 1 Triggers: ^You have recovered equilibrium.$ if summongo == 1 then summonall() end ^The Entity refuses ...
- Fri Dec 24, 2010 4:26 pm
- Forum: Help Forum
- Topic: Summoning Script
- Replies: 5
- Views: 3378
Re: Summoning Script
Actually I've worked out most of it, I just need to know how to do it using that table? So to keep things simple how would I summon the first name in the list i.e. send("summon" ..FIRSTnameINtable)
- Fri Dec 24, 2010 1:59 pm
- Forum: Help Forum
- Topic: Summoning Script
- Replies: 5
- Views: 3378
Summoning Script
On to my next project, trying to create a script to automate my summoning. Essentially I've got a simple table with the names of all my ents: summonlist = {"skyrax", "rixil", "eerion", "arctar", "scrag", "pyradius", "dameron", &qu...
- Thu Dec 23, 2010 11:21 pm
- Forum: Help Forum
- Topic: Global Balance Variable
- Replies: 3
- Views: 2568
Re: Global Balance Variable
How would you make the balance variable equal false when you are off balance?
- Thu Dec 23, 2010 2:22 am
- Forum: Help Forum
- Topic: Global Balance Variable
- Replies: 3
- Views: 2568
Global Balance Variable
Can anyone provide a sample script for a global variable to track balance for Achaea off of the prompt?
Was messing around with it, I have a feeling my attempt is not the most efficient of doing it though...
Was messing around with it, I have a feeling my attempt is not the most efficient of doing it though...