Or a wetware failure in the bit of the system between the keyboard and the display...!Vadi wrote:Fix the underlying issue of potentially, say, a sudden power outage? Or a kid unplugging your computer? I think it's reasonable to plan for the unexpected.
Search found 1019 matches
- Wed Aug 07, 2013 11:35 pm
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 707070
Re: Mudlet features and API requests
- Mon Jul 15, 2013 9:07 pm
- Forum: Help Forum
- Topic: Mudlet & Coffeemud
- Replies: 14
- Views: 10781
Re: Mudlet & Coffeemud
Well smearing some ointment on a fly in regard the last point: RF854 has been updated by RFC5198 , which amongst other things includes a comment on the ASCII NULL character (as part of the CR NUL) combination but the comment is equally relevant here for a bare NUL: ... Because NUL (an octet whose va...
- Sun Jul 07, 2013 10:40 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Building Mudlet 2.1 on Debian
- Replies: 3
- Views: 5951
Re: Building Mudlet 2.1 on Debian
Done (I hope)!
- Fri Jul 05, 2013 10:28 pm
- Forum: Help Forum
- Topic: Spell Check on Linux
- Replies: 10
- Views: 6660
Re: Spell Check on Linux
In response to my previous post here, this is what I have found with the current stable Debian distribution (Wheezy) - it IS possible to build from the git source (the "Linux" way as Heiko puts it!) meeting all but one of the dependencies with packages from that distribution. The unmet dep...
- Fri Jul 05, 2013 10:17 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Building Mudlet 2.1 on Debian
- Replies: 3
- Views: 5951
Building Mudlet 2.1 on Debian
I can confirm that it IS possible to build the current Mudlet 2.1 with the current Debian STABLE GNU/Linux distribution (7.1 = "Wheezy") on at least a 32 Bit (i386) platform. The Qt Libraries in place for this is version 4.8.2 which seem to work. I already had a code development environmen...
- Mon Jun 24, 2013 1:51 am
- Forum: Help Forum
- Topic: Spell Check on Linux
- Replies: 10
- Views: 6660
Re: Spell Check on Linux
Well "simply install the Official package" won't work out of the box for everyone! As you say, it ought to work for Debian Sid (always the highly unstable, development version) but which other versions work with this "Official" Debian Package? My main PC is running Squeeze (old-s...
- Mon Jun 24, 2013 1:20 am
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 707070
Re: Mudlet features and API requests
At present a room in a map belongs to one area. Looking at the structures involved it seems that it would be theoretically possible to modify things so that one could place a room in more than one area. I would see that this could be useful for a couple of situations: Detailed "City" maps ...
- Mon Jun 24, 2013 12:46 am
- Forum: General Forum
- Topic: Thank you for creating Mudlet
- Replies: 4
- Views: 4499
Re: Thank you for creating Mudlet
And (as you say you are a former programmer yourself) you can contribute to the code as well if that is something you want to do!
- Mon Jun 24, 2013 12:38 am
- Forum: Mudlet Development
- Topic: Languages+
- Replies: 5
- Views: 5084
Re: Languages+
... I don't think there are any (free) mud clients out right now that actually support Ruby... Actually the console (non-GUI) TinTin++ Mud Client supports scripting in a number of external languages including Ruby and Lua. However it IS a different way of doing things and if you are already used to...
- Fri Jun 14, 2013 2:04 am
- Forum: Mudlet Development
- Topic: Missing setDoor() method?
- Replies: 0
- Views: 2549
Missing setDoor() method?
Can I just check that, although a "void setDoor( QString cmd, int doorStatus )" method is declared in the TRoom.h header file, it has never been constructed - I note that there IS Lua stuff that gives the user access to doors but no C++ code? At present the QMap<QString, int> doors are pub...