Search found 1019 matches

by SlySven
Wed Aug 07, 2013 11:35 pm
Forum: General Forum
Topic: Mudlet features and API requests
Replies: 535
Views: 707070

Re: Mudlet features and API requests

Vadi wrote:Fix the underlying issue of potentially, say, a sudden power outage? Or a kid unplugging your computer? I think it's reasonable to plan for the unexpected.
Or a wetware failure in the bit of the system between the keyboard and the display...! :lol:
by SlySven
Mon Jul 15, 2013 9:07 pm
Forum: Help Forum
Topic: Mudlet & Coffeemud
Replies: 14
Views: 10781

Re: Mudlet & Coffeemud

Well smearing some ointment on a fly in regard the last point: RF854 has been updated by RFC5198 , which amongst other things includes a comment on the ASCII NULL character (as part of the CR NUL) combination but the comment is equally relevant here for a bare NUL: ... Because NUL (an octet whose va...
by SlySven
Sun Jul 07, 2013 10:40 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Building Mudlet 2.1 on Debian
Replies: 3
Views: 5951

Re: Building Mudlet 2.1 on Debian

Done (I hope)!
by SlySven
Fri Jul 05, 2013 10:28 pm
Forum: Help Forum
Topic: Spell Check on Linux
Replies: 10
Views: 6660

Re: Spell Check on Linux

In response to my previous post here, this is what I have found with the current stable Debian distribution (Wheezy) - it IS possible to build from the git source (the "Linux" way as Heiko puts it!) meeting all but one of the dependencies with packages from that distribution. The unmet dep...
by SlySven
Fri Jul 05, 2013 10:17 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Building Mudlet 2.1 on Debian
Replies: 3
Views: 5951

Building Mudlet 2.1 on Debian

I can confirm that it IS possible to build the current Mudlet 2.1 with the current Debian STABLE GNU/Linux distribution (7.1 = "Wheezy") on at least a 32 Bit (i386) platform. The Qt Libraries in place for this is version 4.8.2 which seem to work. I already had a code development environmen...
by SlySven
Mon Jun 24, 2013 1:51 am
Forum: Help Forum
Topic: Spell Check on Linux
Replies: 10
Views: 6660

Re: Spell Check on Linux

Well "simply install the Official package" won't work out of the box for everyone! As you say, it ought to work for Debian Sid (always the highly unstable, development version) but which other versions work with this "Official" Debian Package? My main PC is running Squeeze (old-s...
by SlySven
Mon Jun 24, 2013 1:20 am
Forum: General Forum
Topic: Mudlet features and API requests
Replies: 535
Views: 707070

Re: Mudlet features and API requests

At present a room in a map belongs to one area. Looking at the structures involved it seems that it would be theoretically possible to modify things so that one could place a room in more than one area. I would see that this could be useful for a couple of situations: Detailed "City" maps ...
by SlySven
Mon Jun 24, 2013 12:46 am
Forum: General Forum
Topic: Thank you for creating Mudlet
Replies: 4
Views: 4499

Re: Thank you for creating Mudlet

And (as you say you are a former programmer yourself) you can contribute to the code as well if that is something you want to do!
by SlySven
Mon Jun 24, 2013 12:38 am
Forum: Mudlet Development
Topic: Languages+
Replies: 5
Views: 5084

Re: Languages+

... I don't think there are any (free) mud clients out right now that actually support Ruby... Actually the console (non-GUI) TinTin++ Mud Client supports scripting in a number of external languages including Ruby and Lua. However it IS a different way of doing things and if you are already used to...
by SlySven
Fri Jun 14, 2013 2:04 am
Forum: Mudlet Development
Topic: Missing setDoor() method?
Replies: 0
Views: 2549

Missing setDoor() method?

Can I just check that, although a "void setDoor( QString cmd, int doorStatus )" method is declared in the TRoom.h header file, it has never been constructed - I note that there IS Lua stuff that gives the user access to doors but no C++ code? At present the QMap<QString, int> doors are pub...