Search found 993 matches

by SlySven
Sun Aug 16, 2020 3:50 am
Forum: Help Forum
Topic: Crash while in editor
Replies: 3
Views: 11223

Re: Crash while in editor

Those resource figures look okay to me - nothing there that would give me cause for concern. As for compiling on Windows - I've been the one trying to get a full MSYS2/Mingw-w64 environment to be a workable Mudlet on Windows build platform. There are still some things that need to be ironed out but ...
by SlySven
Mon Aug 03, 2020 10:57 pm
Forum: Help Forum
Topic: Crash while in editor
Replies: 3
Views: 11223

Re: Crash while in editor

You say you are running it on a virtual machine - as a pure matter of curiosity what is the host OS? {I mean it is a little easier to debug on a Linux platform than a Windows one at the moment}. Are you in a position where you would be willing (and able) to compile Mudlet yourself? I do run a Window...
by SlySven
Mon Aug 03, 2020 10:40 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Mudlet & OSX Versions
Replies: 2
Views: 2323

Re: Mudlet & OSX Versions

Given the specific MacOs version mentioned it is possible that this is the same party who is involved in https://github.com/Mudlet/Mudlet/issues/3880 which suggests that they may be able to run Mudlet 4.0.3 but they will likely have to build it them selves using a Qt MacOs 5.8 kit.
by SlySven
Thu Jul 23, 2020 4:38 pm
Forum: Help Forum
Topic: Changing colours using mudlet 4.9.1
Replies: 9
Views: 2123

Re: Changing colours using mudlet 4.9.1

My programming knowledge is limited to Assembler if anyone is old enough to know what it is. As a electrical and electronic engineer who has deviated (!) into C and then C++ coding I DO know what you mean (I have a couple of low/mid range PIC16 type devices that I want to using in a non MUD related...
by SlySven
Thu Jul 23, 2020 1:19 am
Forum: Help Forum
Topic: Changing colours using mudlet 4.9.1
Replies: 9
Views: 2123

Re: Changing colours using mudlet 4.9.1

You have not selected the text with the mouse by any chance? The highlight for selected text (and the SGR 7 m code) will both reverse the fore and background process (though BOTH together will cancel each other out on screen) - though other colours will still be present as well (even if swapped from...
by SlySven
Wed Jul 01, 2020 8:40 pm
Forum: Help Forum
Topic: Cursor movement commands not supported
Replies: 14
Views: 4803

Re: Cursor movement commands not supported

I am not sure what you are trying to say jes56 but Mudlet is not trying to emulate precisely a VT100 or other terminal emulator - and we do not claim (via the Telnet TTYPE option) that we do - therefore, for a MUD game server to be sending commands that we do not profess to handle, it is not surpris...
by SlySven
Tue Jun 30, 2020 11:39 pm
Forum: Scripts & Packages
Topic: Mudlet Map Explorer
Replies: 17
Views: 20186

Re: Mudlet Map Explorer

Would it not be more consistent to call "Exits:" -> "Normal Exits:" and "Special:" -> "Special Exits:"?
by SlySven
Tue Jun 30, 2020 11:32 pm
Forum: Help Forum
Topic: Setting up the automapper
Replies: 2
Views: 1573

Re: Setting up the automapper

As colour can be used to identify the room name I guess it just needs configuring somehow (the automapper is not in my skill-set area right now). I guess the exits can be probably be picked out by a regular expression.
by SlySven
Tue Jun 30, 2020 11:21 pm
Forum: General Forum
Topic: MCCP3 Support
Replies: 5
Views: 7617

Re: MCCP3 Support

TBH I am still confused about Scandum's (TinTin++ maintainer/coder) ideas for MCCP3 - Telnet options are specifically (well normally) negotiable for the two different directions independently - though the way to do both at the same time still confuses the hell out of me - so why does there have to b...