Search found 127 matches

by Zaphob
Tue Mar 09, 2021 1:18 pm
Forum: Mudlet Development
Topic: Media Page in Mudlet Manual : Many links are dead
Replies: 3
Views: 13977

Re: Media Page in Mudlet Manual : Many links are dead

These are the correct links: 1. Introduction to Mudlet https://www.youtube.com/watch?v=c1Llvwy0Y_Y&list=PLA40A1E6E5AEB8874 2. Mudlet aliases (1st one) https://www.youtube.com/watch?v=ZzmcfU_Ri4Q&list=PL15A249142399F3CB 5. Nexus to Mudlet https://www.youtube.com/watch?v=0-G7Wqk_5wk&list=P...
by Zaphob
Tue Mar 09, 2021 1:09 pm
Forum: Scripts & Packages
Topic: Autosave Map
Replies: 3
Views: 3836

Re: Autosave Map

Oh yes, I must have missed that. It's declared in another script and you can basically use an empty table in its place by putting this up front: mapper = mapper or {} I was testing for changes, because I did not want 5 same versions saved to disk, eliminating the possiblity to go back before the ver...
by Zaphob
Tue Mar 09, 2021 1:02 pm
Forum: Whatever
Topic: GUI wireframing
Replies: 1
Views: 10650

GUI wireframing

I found wireframing a quite interesting technique when planning or updating my UI. There are many tools available, online or offline, free or paid, collaborative or alone, let alone different functions included. One I found available online and with no prior sign-up required is https://wireframe.cc/...
by Zaphob
Mon Mar 08, 2021 7:15 pm
Forum: Scripts & Packages
Topic: Autosave Map
Replies: 3
Views: 3836

Re: Autosave Map

Why not expand upon this thread and share my take on the map autosaving script in here as well for comparison: mapper = mapper or {} if not mapper.modifiedSinceBackup then echoM("Map was not modified. Skipping backup.") -- elseif not mapper.connectedToGame then -- echoM("Not connected...
by Zaphob
Sun Mar 07, 2021 6:54 pm
Forum: Help Forum
Topic: Newbie Multi-Line Trigger
Replies: 10
Views: 10020

Re: Newbie Multi-Line Trigger

While I was using the above trigger for many years now to great success, I recently noticed it would fail with single lines. There is a detailed description of the perceived problems and tested solutions in the github issue: https://github.com/Mudlet/Mudlet/issues/4910 Afterwards, Edru was kind enou...
by Zaphob
Fri Jan 08, 2021 2:29 pm
Forum: Help Forum
Topic: Define a variable with a trigger
Replies: 2
Views: 2234

Re: Define a variable with a trigger

Well then welcome! :mrgreen: You can do it with text commands or by clicking the Mudlet widows. Both are explained more detailed in wiki. Here is how I would solve your request with clicking: Make a new trigger and put your given string as pattern #1 then select regex from drop down menu. In the lar...
by Zaphob
Thu Nov 05, 2020 10:37 pm
Forum: Help Forum
Topic: Geyser VBox add and remove [solved]
Replies: 20
Views: 30785

Re: Geyser VBox add and remove [solved]

takilara wrote:
Thu Nov 05, 2020 2:29 pm
fairly frequent crashes while using the builtin editor.
Hi takilara, could you please elaborate? Mudlet should never crash on you, especially not during regular tasks. :o

If you think you've found a bug, please enter details here or on https://github.com/Mudlet/Mudlet/issues/new
by Zaphob
Tue Jun 02, 2020 8:17 pm
Forum: Help Forum
Topic: List of MUDs that can be connected to securely (TLS)
Replies: 5
Views: 41190

Re: List of MUDs that can be connected to "Securely"

  • MorgenGrauen
  • mg.mud.de
  • DE - German
  • 4712 (secure)
  • 4711 (otherwise)
by Zaphob
Tue Mar 31, 2020 10:39 pm
Forum: Help Forum
Topic: mapping problems - german mud & GMCP
Replies: 2
Views: 3188

Re: mapping problems - german mud & GMCP

Hello Entchen! I tried mapping this game as well, but did not succeed yet with the generic mapper. I didn't try very much. Maybe we can gather some help here. Here is a room description: Die Kuehle hier im Herrenhaus ist nach der sengenden Hitze draussen gleich doppelt angenehm. Alles ist pieksauber...
by Zaphob
Sun Feb 16, 2020 6:52 pm
Forum: General Forum
Topic: 4.5 – first 2020 edition
Replies: 0
Views: 9194

4.5 – first 2020 edition

Mudlet emerges from the vacation hibernation to deliver the next update! Including a few new commands for our scripters, a new language for international players, and a new game for you to explore. Overview Download Please provide all feedback and problem reports on 4.5 here or over on Github or in ...