Search found 47 matches
- Sun Nov 27, 2016 10:02 pm
- Forum: Mudlet Development
- Topic: Sound/Windows
- Replies: 19
- Views: 16616
Re: Sound/Windows
QT's sound stuff isn't too complicated, so adding in volume controls would be pretty easy. Biggest thing would just be figuring out how you want everything to work. My impression so far has been that it would be best to keep the existing playSoundFile mechanics available for those that want simple s...
- Tue Nov 08, 2016 10:29 am
- Forum: Mudlet Development
- Topic: Some GitHub related questions
- Replies: 5
- Views: 6531
Re: Some GitHub related questions
After messing around in GitHub and the desktop app a little, I think I've got the gist of the basic part of it. Got all the compiled files being ignored by an updated ignore file that I've got set NOT to be commited. Used the Fork option on the website, then made a new branch named after the change ...
- Sat Nov 05, 2016 7:44 am
- Forum: Mudlet Development
- Topic: Some GitHub related questions
- Replies: 5
- Views: 6531
Some GitHub related questions
So I've finally decided to start making contributions beyond forum posts, which means I'm finally going to start using GitHub and trying to put things into pull requests. Got a few (probably) simple questions. My first thing will be adding in getMousePosition(). It involves a very small amount of ch...
- Sat Oct 29, 2016 7:08 am
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 22610
Re: Messing with userwindows
@SlySven Yeah. I've put it off long enough. Gonna make it a project this weekend to transition from using an old custom copy of Mudlet's source locally to actually utilizing git properly.
- Sat Oct 29, 2016 4:25 am
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 22610
Re: Messing with userwindows
Well, if I'm not misunderstanding things, a label in Mudlet is a QLabel, which inherits QFrame, which inherits QWidget, which means it should have access to QWidget's functions which include: raise() lower() stackUnder() It'd be a little weird trying to build a proper z-order system with nothing but...
- Sat Oct 29, 2016 12:00 am
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 22610
Re: Messing with userwindows
So, from looking around a bit what I think I've found is: basically controlling z-order manually is limited to the following objects (QGraphicsEllipseItem, QGraphicsLineItem, QGraphicsPathItem, QGraphicsPixmapItem, QGraphicsPolygonItem, QGraphicsRectItem, QGraphicsSimpleTextItem, QGraphicsTextItem) ...
- Fri Oct 28, 2016 11:42 pm
- Forum: Mudlet Development
- Topic: Deleted script body?
- Replies: 10
- Views: 12033
Re: Deleted script body?
Wonder how hard it would be to code in that getSummary() function you want. Hrm...
- Thu Oct 27, 2016 9:25 am
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 22610
Re: Messing with userwindows
So, played around with getMousePosition and setLabelReleaseCallback some more and built a sort of basic framework that lets you create draggable/resizable windows that have the complicated parts already baked in. Here is the framework: --testDWin dwins = dwins or {} dwinFuncs = dwinFuncs or {} funct...
- Tue Oct 25, 2016 5:58 pm
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 22610
Re: Messing with userwindows
My employer made my decision on Mudlet-Forums v Gitter for me, since I don't have access to Gitter at work. :| First, I played with getMousePosition a little to make sure I was right on how it works. I originally had it using a function that was returning mouse position relative to the window the mo...
- Mon Oct 24, 2016 9:26 pm
- Forum: Mudlet Development
- Topic: Messing with userwindows
- Replies: 26
- Views: 22610
Re: Messing with userwindows
Re: ClickRelease, I don't see any code to do it yet, but if I remember what the onClick code looks like, it should be pretty trivial to add. If that's the case, I'll do it myself. I'll try and remember to look at it when I get home. As far as getMousePosition goes, I wasn't requiring any sort of arg...