Search found 32 matches

by Eraene
Wed Mar 14, 2018 10:39 pm
Forum: Mudlet Mapper
Topic: Generic Mapping Script
Replies: 377
Views: 91756

Re: Generic Mapping Script

SlySven wrote:
Wed Mar 14, 2018 9:11 pm
Would a Special exit called "sail north" work - then it could be included in speed-walkssails? ;)
I'd rather not modify hundreds of rooms to include special sail exits, honestly.
by Eraene
Wed Mar 14, 2018 3:53 pm
Forum: Mudlet Mapper
Topic: Generic Mapping Script
Replies: 377
Views: 91756

Re: Generic Mapping Script

Hi. I'm having an issue getting my mapper to follow me when I'm using an alternate method of movement. Like say, sailing. If I have to type "sail north" to move my ship north, how do I get my mapper to know to move me in the "north" direction?
by Eraene
Wed May 14, 2014 8:22 pm
Forum: Mudlet Development
Topic: Font peculiarity
Replies: 3
Views: 2160

Re: Font peculiarity

Courier IS a monospaced font, to my best understanding. I assume it would not have been available in the list of fonts to choose if it were not, considering no other non-monospaced fonts are listed.
by Eraene
Wed May 14, 2014 4:46 pm
Forum: Mudlet Development
Topic: Font peculiarity
Replies: 3
Views: 2160

Font peculiarity

Is there any reason why I would not be able choose a particular font in the main display settings? I've just today realized the font I thought I had chosen (Courier) is being set to Courier New instead. The differences between the fonts is subtle so I suppose that's why I never noticed, but I prefer...
by Eraene
Sun Dec 01, 2013 6:17 pm
Forum: Help Forum
Topic: Central Debug Console - unreadable after 2.0-test4
Replies: 8
Views: 1751

Re: Central Debug Console - unreadable after 2.0-test4

fetaera wrote:You can just highlight the text and it will become readable.
This is false, at least in my case.
by Eraene
Sat Nov 30, 2013 8:48 pm
Forum: Help Forum
Topic: Central Debug Console - unreadable after 2.0-test4
Replies: 8
Views: 1751

Re: Central Debug Console - unreadable after 2.0-test4

Noticing this issue myself on WinXP Pro. Any further information on its cause or a fix? Oddly enough, it worked fine when I first started using Mudlet. Noticed when scrolling up through debug text the bottom half would jumble. Now the entire window is jumbled, and am unsure at which point it started...
by Eraene
Sat Nov 30, 2013 7:44 pm
Forum: Mudlet Mapper
Topic: Click and drag to select multiple rooms
Replies: 2
Views: 1589

Re: Click and drag to select multiple rooms

zMUD mapping does this via shift + clickdrag. Not sure if this combination is viable in Mudlet.
by Eraene
Sat Nov 30, 2013 6:49 pm
Forum: Mudlet Mapper
Topic: Click and drag to select multiple rooms
Replies: 2
Views: 1589

Click and drag to select multiple rooms

Is there currently a way to click and drag multiple times to select a large number of rooms while being selective in a crowded area? I've been selecting the largest area possible I can with one rectangle, and manually ctrl+clicking each additional room I need to select. But it would be much more con...
by Eraene
Sat Nov 30, 2013 3:19 am
Forum: Mudlet Mapper
Topic: Right click room moving
Replies: 2
Views: 1474

Re: Right click room moving

Done and reported.
by Eraene
Thu Nov 28, 2013 8:35 pm
Forum: Mudlet Mapper
Topic: Right click room moving
Replies: 2
Views: 1474

Right click room moving

When moving room(s) in the visual mapper, whatever room or rooms I've selected shift about 100 pixels to the right once I click 'move' and move the mouse. This often makes it difficult to move rooms where I want them to go as sometimes the mouse will end up outside the borders of the mapper where I ...