Search found 401 matches

by Caled
Fri Dec 29, 2017 10:59 am
Forum: Whatever
Topic: New Kid on the block...!
Replies: 7
Views: 6133

can we display space better using mudlet?

They've released a video showing space flight in action: http://forums.starmourn.com/discussion/113/first-gameplay-video-space-flight Obviously there is still a lot of information missing that we won't know before release, but I had a thought, and a question for people with more detailed understandi...
by Caled
Fri Jan 15, 2016 9:48 pm
Forum: Mudlet Development
Topic: Mudlet 3.0.0-delta (preview #4)
Replies: 146
Views: 173282

Re: Mudlet 3.0.0-delta (preview #4)

Could you post a copy of your map somewhere so I may poke around in it to see what the quickest way to fix it might be? I do not recall whether setMapZoom is operative - but from what you are saying it does seem to be. Map is attached. It was a freshly installed mudlet, and a freshly downloaded map...
by Caled
Mon Jan 11, 2016 7:54 pm
Forum: Mudlet Development
Topic: Mudlet 3.0.0-delta (preview #4)
Replies: 146
Views: 173282

Re: Mudlet 3.0.0-delta (preview #4)

mapper bug.PNG If I double click on a room to begin speedwalking, a dropdown menu for room selection appears, showing two options for the same room, and after speedwalking to that room the dropdown menu remains on screen. The screenshot is after a speedwalk has completed. Also, if I use either the ...
by Caled
Sun Jun 22, 2014 2:05 am
Forum: Help Forum
Topic: gmcp.Comm.Channel - chat capture
Replies: 3
Views: 1701

Re: gmcp.Comm.Channel - chat capture

The script as it currently stands: (event is: gmcp.Comm.Channel.Text) --capandappend function gmcp_comm() local s = gmcp.Comm.Channel.Text.text local leader = 8 if s:find( "0;1;" ) then leader = leader +2 end local col = s:sub(2, leader-1) col = gui.ansiconv[col][2] s = s:sub(leader) s = s:sub(1, -1...
by Caled
Thu Jun 19, 2014 9:26 pm
Forum: Help Forum
Topic: gmcp.Comm.Channel - chat capture
Replies: 3
Views: 1701

Re: gmcp.Comm.Channel - chat capture

So, I have it working but have found another stumbling block. The first thing I every do when I create a new profile, is redefine several of the default ansi colours. I do this because four of them are all but unreadable on a black background. But how do I call those colours so that I am not forcing...
by Caled
Tue Jun 17, 2014 12:05 pm
Forum: Help Forum
Topic: gmcp.Comm.Channel - chat capture
Replies: 3
Views: 1701

gmcp.Comm.Channel - chat capture

That's a lot of events for a clan tell: clt test System Message: GMCP event <gmcp.Comm> display(gmcp) to see the full content System Message: GMCP event <gmcp.Comm.Channel> display(gmcp) to see the full content System Message: GMCP event <gmcp.Comm.Channel.Text> display(gmcp) to see the full content...
by Caled
Thu Jun 12, 2014 11:10 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: TIP: title your scripts - easier debugging
Replies: 1
Views: 1462

TIP: title your scripts - easier debugging

Just a little tip, because in all the scripts I've used from other people, I don't think I have ever seen anyone do this: To help with debugging in Mudlet, when you create a new script object, make the first line a comment with a title, either the function name, or a name for a group of functions if...
by Caled
Wed Jun 04, 2014 10:09 pm
Forum: General Forum
Topic: scrambled debug output
Replies: 6
Views: 2814

Re: scrambled debug output

For what it's worth, changing font does nothing, and today this has persisted through 6 restarts so far.
Windows 8.1
Bitstream sans vera
Courier new
Consolas
Fixedsys
by Caled
Mon May 26, 2014 9:28 pm
Forum: General Forum
Topic: scrambled debug output
Replies: 6
Views: 2814

Re: scrambled debug output

For me, the latest public build, 2.1, for windows (8). but I can't reproduce it reliably. Sometimes it just happens. I restart mudlet, and it may be fixed. If not, I restart again. My font is bitstream vera sans mono.
by Caled
Sat May 24, 2014 7:53 am
Forum: General Forum
Topic: scrambled debug output
Replies: 6
Views: 2814

scrambled debug output

Has anyone seen the debug window looking like the attached screenshot?

As you can see, the text is scrambled, but if I go back through scrollback then the new text is unscrambled. But if I exit the scrollback, it changes to scrambled.