Search found 191 matches

by fetaera
Sun Sep 22, 2013 6:39 am
Forum: Help Forum
Topic: Lua Restrctiong/Encryption
Replies: 7
Views: 1693

Re: Lua Restrctiong/Encryption

You will never -completely- accomplish this, but this is what I do for my systems. When a user purchases a system, they are given a link on my server. Something unique to them. It could be anything. The character name or a UID. When an attempt is made to download a system, it is checked against a li...
by fetaera
Sun Sep 08, 2013 5:32 am
Forum: Help Forum
Topic: how can I....
Replies: 29
Views: 4973

Re: how can I....

Just add a test trigger, inserting an \n in there where the break happens. If it matches, your game is doing it wrong.
by fetaera
Sat Sep 07, 2013 2:30 pm
Forum: Help Forum
Topic: how can I....
Replies: 29
Views: 4973

Re: how can I....

This honestly either looks like you are not setting your wrapping width correctly or there is what I would consider a bug in your game.
by fetaera
Sat Sep 07, 2013 2:05 am
Forum: Mudlet Development
Topic: Syntax Highlighting
Replies: 2
Views: 1756

Re: Syntax Highlighting

Ahh, that's a shame. Thanks.
by fetaera
Fri Sep 06, 2013 7:57 pm
Forum: Help Forum
Topic: System OS went into "Low Graphics" mode
Replies: 37
Views: 7189

Re: System OS went into "Low Graphics" mode

They get saved into the profiles directory. Just return the value of getMudletHomeDir() and they are in the 'current' folder.
by fetaera
Fri Sep 06, 2013 3:56 pm
Forum: Help Forum
Topic: Logging
Replies: 6
Views: 1533

Re: Logging

You can quite quickly and easily save the current buffer to a HTML. There are a number of scripts on these forums to facilitate such. Just use the terms 'html logger' - That should find them.

If that's any good for you, let me know and I will post my version up here.
by fetaera
Fri Sep 06, 2013 12:06 pm
Forum: Mudlet Development
Topic: Syntax Highlighting
Replies: 2
Views: 1756

Syntax Highlighting

What was the reason for the removal of QScintilla and moving onto custom highlighting, out of curiosity?
Is this something we might see re-included at a later date?

Thanks.
by fetaera
Fri Sep 06, 2013 9:51 am
Forum: Help Forum
Topic: System OS went into "Low Graphics" mode
Replies: 37
Views: 7189

Re: System OS went into "Low Graphics" mode

Sarcasm isn't going to win you any points :p As for your claim of losing 'large' amounts of data, I simply have to ask: How so? The way things currently work go a long way to ensuring this does not happen. Regardless, as per the discussion, it may well be the case that some semblance of change will ...
by fetaera
Fri Sep 06, 2013 9:44 am
Forum: Help Forum
Topic: Regex issue matching.
Replies: 17
Views: 3160

Re: Regex issue matching.

This is why you should not post at 6am. Sorry for that.

Personally, I would use this pattern. (Tested and confirmed working).

Code: Select all

^(\w+)\s+(\d+)\s+(\d+)\/\s?(\d+)\s+(\d+)\s+\(\s?(\d+)\%\)$
by fetaera
Fri Sep 06, 2013 8:08 am
Forum: Whatever
Topic: Mud Server Code
Replies: 4
Views: 2450

Re: Mud Server Code

Vadi, are you referring to MUDCore? https://github.com/endgame/MudCore