Search found 232 matches
- Tue Mar 15, 2016 6:00 am
- Forum: Mudlet Development
- Topic: Next version?
- Replies: 15
- Views: 15137
Re: Next version?
I agree. It would also help in its development if more bugs were caught before an official 3.0 version is released.
- Tue Mar 15, 2016 5:56 am
- Forum: Help Forum
- Topic: A plea for assistance!
- Replies: 1
- Views: 2145
Re: A plea for assistance!
You had the tempTrigger set up wrong. This should work: function highlightAffUpdate () highlight = {} for k, v in pairs(affiliation) do highlight[k] = tempTrigger(k, [[ selectString("]]..k..[[", 1) fg(AffiliationColorTable[]]..v..[[]) deselect() resetFormat() ]]) end end
- Sun Mar 13, 2016 12:11 pm
- Forum: Mudlet Development
- Topic: Ubuntu setup
- Replies: 19
- Views: 22941
Re: Ubuntu setup
Reviving a dead post!
I recently installed Ubuntu and I wanted to compile Mudlet, but I ran into to errors following the same wiki guidelines. I uploaded the log to Pastebin here. Some guidance would be appreciated!
Editor: corrected URL as it was referring to pastebin.co not pastebin.com !
I recently installed Ubuntu and I wanted to compile Mudlet, but I ran into to errors following the same wiki guidelines. I uploaded the log to Pastebin here. Some guidance would be appreciated!
Editor: corrected URL as it was referring to pastebin.co not pastebin.com !
- Wed Feb 24, 2016 6:42 pm
- Forum: Help Forum
- Topic: How to array
- Replies: 2
- Views: 2951
Re: How to array
Something like this (bare minimum of effort unless you want to build a modular system):
And you would probably add in extra variables like your health balance or a cooldown timer so you don't spam it.
- Sun Jan 10, 2016 9:35 pm
- Forum: Help Forum
- Topic: [Help] Bug? String.find does not match dashes
- Replies: 2
- Views: 5079
Re: [Help] Bug? String.find does not match dashes
If you want to match a dash with string.find/match, you'll need to add % beforehand so it escapes it since it's a special character. %w+ vs %w- is that + is greedy, - isn't.
- Thu Nov 12, 2015 1:18 am
- Forum: Help Forum
- Topic: Receiving data event
- Replies: 6
- Views: 4893
Re: Receiving data event
There aren't any events triggered on receiving text (that I'm aware of) unless it is raised yourself via the raiseEvent function.
- Tue Nov 10, 2015 6:24 pm
- Forum: Help Forum
- Topic: Receiving data event
- Replies: 6
- Views: 4893
Re: Receiving data event
Which data? Text? GMCP?
- Thu Oct 29, 2015 9:58 am
- Forum: Scripts & Packages
- Topic: Keep 'em Comin (For Amusement)
- Replies: 5
- Views: 8724
Re: Keep 'em Comin (For Amusement)
Maybe... Maybe not! Why don't you see if I based them off someone in Avalon yerself?
- Wed Oct 28, 2015 9:32 am
- Forum: Scripts & Packages
- Topic: Keep 'em Comin (For Amusement)
- Replies: 5
- Views: 8724
Re: Keep 'em Comin (For Amusement)
... I have faith you can fix it, Slyvy!SlySven wrote:Just not on Windoze versions of the 3.0.0 previews... sigh
- Wed Oct 28, 2015 12:22 am
- Forum: Scripts & Packages
- Topic: Keep 'em Comin (For Amusement)
- Replies: 5
- Views: 8724
Keep 'em Comin (For Amusement)
In every MUD, there will be that person (or persons) that make you feel sick whenever having interactions with them. Not just your character, but the person behind it. For this reason, I decided to make this package and share it with you all as it has brought me great pleasure using it myself. Upon ...