Search found 154 matches

by noblestone
Thu Feb 27, 2014 2:25 am
Forum: Help Forum
Topic: Regex problem for dmg
Replies: 6
Views: 1829

Re: Regex problem for dmg

Yes! Worked! Now this goes back to my post http://forums.mudlet.org/viewtopic.php?f=9&t=4391 This fired ok with terminal as damage - LUA OK script Damage Trigger (Trigger193) ran without errors As for other damages still comes up as - LUA: ERROR running script Damage Trigger (Trigger193) ERROR:[stri...
by noblestone
Wed Feb 26, 2014 9:42 pm
Forum: Help Forum
Topic: Regex problem for dmg
Replies: 6
Views: 1829

Re: Regex problem for dmg

Asden is killing be. $[1514/1885][0/0][603/794][1017][-/-][Kills:1265][XP:101328] You start fighting an aggressive displacer beast. Your attacks strike an aggressive displacer beast 2 times, with ***DISMEMBERING*** strength!{ "Your attack" } An aggressive displacer beast has some small wounds and br...
by noblestone
Wed Feb 26, 2014 9:37 pm
Forum: Help Forum
Topic: Regex problem for dmg
Replies: 6
Views: 1829

Re: Regex problem for dmg

That improved a lot, however theres mobs which comes with 3 words like nightmarish sea serpent, it wont fire, or 2 words. Any idea how to fix that one? Thanks
by noblestone
Wed Feb 26, 2014 8:24 am
Forum: Help Forum
Topic: Regex problem for dmg
Replies: 6
Views: 1829

Regex problem for dmg

Your attack strikes a pet devil 3 times, with **EVISCERATING** intensity! Your attack strikes an Unseelie 1 time, with *MAIMING* intensity! Now to pick up only damage to feed in the damage counter script I have... I did this... ^Your attack strikes a (.*) (\d+) times, with (.*) (.*)! ^Your attack st...
by noblestone
Tue Feb 18, 2014 12:52 am
Forum: Help Forum
Topic: Damage Counter script errors
Replies: 43
Views: 10654

Re: Damage Counter script errors

The owner of script yet to reply... Am baffled here on why it is NOT firing. Thanks
by noblestone
Fri Feb 14, 2014 7:47 pm
Forum: Help Forum
Topic: Damage Counter script errors
Replies: 43
Views: 10654

Re: Damage Counter script errors

Jor'Mox your script worked, it showed the list of all damages. However when i ran and it doesnt tally at all.
by noblestone
Fri Feb 14, 2014 5:19 am
Forum: Help Forum
Topic: Damage Counter script errors
Replies: 43
Views: 10654

Re: Damage Counter script errors

Still cant find the problem... if not CritCounter then CritCounter = { _totalHits = 0, _loaded = false, _enabled = true, } local cc = CritCounter display("Loading Crit Table") cc._critTable = {} cc._critTable["pathetic"] = 0 cc._critTable["weak"] = 0 cc._critTable["punishing"] = 0 cc._critTable["sur...
by noblestone
Fri Feb 14, 2014 3:51 am
Forum: Help Forum
Topic: Damage Counter script errors
Replies: 43
Views: 10654

Re: Damage Counter script errors

local l_SettingsFile = getMudletHomeDir() .. _sep .. "CritCounter.lua

can u explain to me what is this for?
by noblestone
Fri Feb 14, 2014 2:55 am
Forum: Help Forum
Topic: Damage Counter script errors
Replies: 43
Views: 10654

Re: Damage Counter script errors

I shut down and restarted, problem still persist. Argh...

LUA: ERROR running script Damage Counter (Alias58) ERROR:[string "if not CritCounter then..."]:185:
bad argument #3 to 'format' (string expected, got nil)
by noblestone
Thu Feb 13, 2014 9:55 pm
Forum: Help Forum
Topic: Damage Counter script errors
Replies: 43
Views: 10654

Re: Damage Counter script errors

So it must be old scripts? i installed and uninstalled 2x before finally wrote this one to my specs.

Is it the old info stuck on? How can i wipe it clean as of deleting those stuffs and add new triggers/scripts?

Thanks