Search found 154 matches
- Tue Apr 05, 2016 1:21 pm
- Forum: Mudlet Development
- Topic: Mudlet 3.0.0-delta (preview #4)
- Replies: 146
- Views: 265014
Re: Mudlet 3.0.0-delta (preview #4)
It still resizes the window when trying to go full screen. Any fixes?
- Tue Apr 05, 2016 12:43 pm
- Forum: Help Forum
- Topic: Connect by using triggers
- Replies: 2
- Views: 2636
Re: Connect by using triggers
Checked Lua command stating connect() is possible, I have tried, and it wont work. Thoughts?
- Tue Apr 05, 2016 7:35 am
- Forum: Help Forum
- Topic: Connect by using triggers
- Replies: 2
- Views: 2636
Connect by using triggers
Is there a way to connect to mud at command line instead of clicking Connect, to make loggin in faster, having over 50+ alts is much a tiresome.
I hope someone out there have a script where i can just type connect playername or login playername and runs the script to log in.
Please advise. Thanks!
I hope someone out there have a script where i can just type connect playername or login playername and runs the script to log in.
Please advise. Thanks!
- Sat May 09, 2015 8:55 pm
- Forum: Help Forum
- Topic: Regex Issues - Check this out - Is Mudlet broke?
- Replies: 5
- Views: 4232
Re: Regex Issues - Check this out - Is Mudlet broke?
my prompt line is ---> [633:633][112:112][219:508][2857][-:-][Kills:0][XP:0] there is no spacing, the [-:-] is monitoring others hp, still no affect however if i use bigger alts, 4 digits works fine. Why 3 wont. I am wondering here. You can try this script yourself to test, avatar.outland.org 3000 c...
- Sat May 09, 2015 6:59 pm
- Forum: Help Forum
- Topic: Regex Issues - Check this out - Is Mudlet broke?
- Replies: 5
- Views: 4232
Re: Regex Issues - Check this out - Is Mudlet broke?
That above code didn't solve the problem. *mutter*
- Sat May 09, 2015 7:57 am
- Forum: Help Forum
- Topic: Regex Issues - Check this out - Is Mudlet broke?
- Replies: 5
- Views: 4232
Regex Issues - Check this out - Is Mudlet broke?
Trigger for PromptConsole [(\d+):(\d+)][(\d+):(\d+)][(\d+):(\d+)][(\d+)][(\d+):(\d+)][Kills:(\d+)][XP:(\d+)] perl regen enabled. [3961:4008][5403:6682][4284:4284][7105][-:-][Kills:226][XP:51848] <--- this worked into my prompt console on Geyser UI However this wont... [596:596][112:112][478:492][284...
- Sat Nov 22, 2014 6:56 am
- Forum: Help Forum
- Topic: Alternative colors on say/tell/group/buddy
- Replies: 5
- Views: 3544
- Sat Nov 22, 2014 5:47 am
- Forum: Help Forum
- Topic: Alternative colors on say/tell/group/buddy
- Replies: 5
- Views: 3544
Re: Alternative colors on say/tell/group/buddy
My alias for buddy set is: ^b (.*)$ triggers: send( "b |n|{" ..bcol("Apoc") .. "|n|} |c|" .. matches[2] ) However I want that random color script to only work on matches[2] In game colors are B BB C BC P BP BW W BG G Y BY R BR - you get the drift. Doable? How? Thanks
- Fri Nov 21, 2014 10:16 pm
- Forum: Help Forum
- Topic: Alternative colors on say/tell/group/buddy
- Replies: 5
- Views: 3544
Re: Alternative colors on say/tell/group/buddy
function bcol(args) local str = "" local colours = { "|C|", "|W|", "|Y|", "|BW|" } local pass = 1 for char in args:gmatch"." do str = str .. colours[pass] .. char if pass == #colours then pass = 1 end pass = math.random (1,4) end return (s...
- Fri Nov 21, 2014 2:00 am
- Forum: Help Forum
- Topic: Alternative colors on say/tell/group/buddy
- Replies: 5
- Views: 3544
Alternative colors on say/tell/group/buddy
Whats proper script for this, just for fun.
Alternative color per line, then next line different color. Auto select random colors. Any ideas?
Help would be appreciated! Thanks
Alternative color per line, then next line different color. Auto select random colors. Any ideas?
Help would be appreciated! Thanks