Search found 154 matches

by noblestone
Tue Apr 05, 2016 1:21 pm
Forum: Mudlet Development
Topic: Mudlet 3.0.0-delta (preview #4)
Replies: 146
Views: 187244

Re: Mudlet 3.0.0-delta (preview #4)

It still resizes the window when trying to go full screen. Any fixes?
by noblestone
Tue Apr 05, 2016 12:43 pm
Forum: Help Forum
Topic: Connect by using triggers
Replies: 2
Views: 1457

Re: Connect by using triggers

Checked Lua command stating connect() is possible, I have tried, and it wont work. Thoughts?
by noblestone
Tue Apr 05, 2016 7:35 am
Forum: Help Forum
Topic: Connect by using triggers
Replies: 2
Views: 1457

Connect by using triggers

Is there a way to connect to mud at command line instead of clicking Connect, to make loggin in faster, having over 50+ alts is much a tiresome.

I hope someone out there have a script where i can just type connect playername or login playername and runs the script to log in.

Please advise. Thanks!
by noblestone
Sat May 09, 2015 8:55 pm
Forum: Help Forum
Topic: Regex Issues - Check this out - Is Mudlet broke?
Replies: 5
Views: 2020

Re: Regex Issues - Check this out - Is Mudlet broke?

my prompt line is ---> [633:633][112:112][219:508][2857][-:-][Kills:0][XP:0] there is no spacing, the [-:-] is monitoring others hp, still no affect however if i use bigger alts, 4 digits works fine. Why 3 wont. I am wondering here. You can try this script yourself to test, avatar.outland.org 3000 c...
by noblestone
Sat May 09, 2015 6:59 pm
Forum: Help Forum
Topic: Regex Issues - Check this out - Is Mudlet broke?
Replies: 5
Views: 2020

Re: Regex Issues - Check this out - Is Mudlet broke?

That above code didn't solve the problem. *mutter*
by noblestone
Sat May 09, 2015 7:57 am
Forum: Help Forum
Topic: Regex Issues - Check this out - Is Mudlet broke?
Replies: 5
Views: 2020

Regex Issues - Check this out - Is Mudlet broke?

Trigger for PromptConsole [(\d+):(\d+)][(\d+):(\d+)][(\d+):(\d+)][(\d+)][(\d+):(\d+)][Kills:(\d+)][XP:(\d+)] perl regen enabled. [3961:4008][5403:6682][4284:4284][7105][-:-][Kills:226][XP:51848] <--- this worked into my prompt console on Geyser UI However this wont... [596:596][112:112][478:492][284...
by noblestone
Sat Nov 22, 2014 5:47 am
Forum: Help Forum
Topic: Alternative colors on say/tell/group/buddy
Replies: 5
Views: 1639

Re: Alternative colors on say/tell/group/buddy

My alias for buddy set is:

^b (.*)$

triggers:

send( "b |n|{" ..bcol("Apoc") .. "|n|} |c|" .. matches[2] )

However I want that random color script to only work on matches[2]

In game colors are B BB C BC P BP BW W BG G Y BY R BR - you get the drift.

Doable? How? Thanks
by noblestone
Fri Nov 21, 2014 10:16 pm
Forum: Help Forum
Topic: Alternative colors on say/tell/group/buddy
Replies: 5
Views: 1639

Re: Alternative colors on say/tell/group/buddy

function bcol(args) local str = "" local colours = { "|C|", "|W|", "|Y|", "|BW|" } local pass = 1 for char in args:gmatch"." do str = str .. colours[pass] .. char if pass == #colours then pass = 1 end pass = math.random (1,4) end return (str) end That is for random colors inside sentence, what I wa...
by noblestone
Fri Nov 21, 2014 2:00 am
Forum: Help Forum
Topic: Alternative colors on say/tell/group/buddy
Replies: 5
Views: 1639

Alternative colors on say/tell/group/buddy

Whats proper script for this, just for fun.

Alternative color per line, then next line different color. Auto select random colors. Any ideas?

Help would be appreciated! Thanks