Search found 412 matches

by Akaya
Mon Jun 08, 2015 3:57 pm
Forum: Help Forum
Topic: character text colors
Replies: 5
Views: 1386

Re: character text colors

I understand that much. Could you give a snippet from the game of a player speaking and another of an NPC speaking?
by Akaya
Mon Jun 08, 2015 1:15 am
Forum: Help Forum
Topic: character text colors
Replies: 5
Views: 1386

Re: character text colors

A bit more info might be needed here. Can you give an example?
by Akaya
Wed Jun 03, 2015 4:50 pm
Forum: Help Forum
Topic: Geyser/Window Layout Question
Replies: 10
Views: 3002

Re: Geyser/Window Layout Question

You're actually doing it correctly and it should work as is. The color highlighting isn't the greatest in this situation but I tested your snippet and it worked great. Here's my own snippet in which your echo was successful... HP = Geyser.Label:new({ name = "HP", x = 0, y = 0, width = 500, height = ...
by Akaya
Tue May 26, 2015 7:50 pm
Forum: Scripts & Packages
Topic: Akayan Geyser Scripts
Replies: 9
Views: 6711

Re: Akayan Geyser Scripts

Yeah. Ya caught me there. The notes are misplaced and might not match perfectly to a real piano. I was having some issues building it as I don't have much knowledge on musical scales and whatnot. But the notes do go from a lower pitch to a higher one :P which was good enough for what I wastesting. G...
by Akaya
Fri May 22, 2015 5:31 pm
Forum: Help Forum
Topic: Folders inside a package?
Replies: 5
Views: 1373

Re: Folders inside a package?

Just packaged some images in a folder and it works great. Something to keep in mind though... when you zip a package together and then install it, an extra folder is created in your directory with the name of the zip file. This folder isn't present when originally writing the image paths in your scr...
by Akaya
Mon May 18, 2015 10:55 pm
Forum: Scripts & Packages
Topic: Akayan Geyser Scripts
Replies: 9
Views: 6711

Re: Akayan Geyser Scripts

http://i.imgur.com/eld1iJR.png Here's a fully functional piano I created while testing things with playSoundFile() It's built with the Geyser framework. :!: It works on Mudlet 2.1 Simply click a key to play it's note. The package includes the .wav files for each sound. You can change these if you w...
by Akaya
Mon May 18, 2015 2:29 am
Forum: Help Forum
Topic: PlaySoundFile and Variable
Replies: 2
Views: 1052

Re: PlaySoundFile and Variable

SlySven wrote:I understand that there has been issues with no sound on current preview "3.0-delta" on Windows (minGW builds of Qt do not have working audio or so I understand...)
:( It is true
by Akaya
Mon May 18, 2015 2:18 am
Forum: Help Forum
Topic: Trigger capturing
Replies: 3
Views: 1090

Re: Trigger capturing

Could also be a case sensitivity issue. For instance if your trigger line is:

Akaya, Herbert, Belgarath, and Heiko are suffering the effects of your dissonance vibration.

and your target value is: "heiko" it will not match.
by Akaya
Wed May 13, 2015 3:43 pm
Forum: Help Forum
Topic: Delete window/label?
Replies: 10
Views: 3130

Re: Delete window/label?

You could create both icon bars and have a toggle that hides one when the other is shown. Hide and show will not recreate the labels.
by Akaya
Mon May 04, 2015 5:44 am
Forum: Help Forum
Topic: Delete window/label?
Replies: 10
Views: 3130

Re: Delete window/label?

No. Once creating, there is no deleting a label. It is best to recycle them. What is it you're trying to do where they must be deleted?