Necroing:
After I checked a similar topin on CMUD, it seems that the character the mud uses between the symbols is a CR character.
Search found 93 matches
- Sat Aug 17, 2013 10:37 pm
- Forum: Help Forum
- Topic: Ascii codes of unknown characters
- Replies: 20
- Views: 7009
- Sun Jun 16, 2013 10:45 am
- Forum: Mudlet Mapper
- Topic: Merging areas and maps
- Replies: 0
- Views: 1831
Merging areas and maps
Is there any way to merge an area of a map to another? Are there any plans for it?
- Fri Mar 22, 2013 5:42 pm
- Forum: Mudlet Mapper
- Topic: (mapping script)WoTMUD-new
- Replies: 4
- Views: 14545
Re: (mapping script)WoTMUD-new
We must wait for Thuvia to post in her forums the saved topics. We are waiting for imm response about that.
- Thu Feb 07, 2013 1:41 pm
- Forum: Help Forum
- Topic: How to have a trigger stay open until it catches a phrase
- Replies: 1
- Views: 977
How to have a trigger stay open until it catches a phrase
I want to have a trigger to stay open, till I catch something else that makes it finish. How can I do that?
- Fri Jan 11, 2013 12:22 am
- Forum: Help Forum
- Topic: Ascii codes of unknown characters
- Replies: 20
- Views: 7009
Re: Ascii codes of unknown characters
The specific character must be something that produce a "spinning" effect on timers. changing the following symbols =+**+=--= and so on. In the telenet version, the one symbol is substituted with its following. Thus the spinning. That character must be the one that mudlet doesn't recognise...
- Thu Jan 10, 2013 11:58 am
- Forum: Help Forum
- Topic: Ascii codes of unknown characters
- Replies: 20
- Views: 7009
Re: Ascii codes of unknown characters
http://forums.mudlet.org/viewtopic.php? ... ell#p11623
actually the problem is that specific one.
actually the problem is that specific one.
- Thu Jan 10, 2013 12:44 am
- Forum: Help Forum
- Topic: Ascii codes of unknown characters
- Replies: 20
- Views: 7009
Ascii codes of unknown characters
Using notepad++, i saw that on logs some characters that my MUD sends are considered as nil.
If I do catch them with triggers, how do I see which ascii codes match those characters?
If I do catch them with triggers, how do I see which ascii codes match those characters?
- Wed Jan 09, 2013 2:09 pm
- Forum: Mudlet Mapper
- Topic: Door images malfuction when put on the border of areas.
- Replies: 1
- Views: 2063
Door images malfuction when put on the border of areas.
What the title says.
The images are being created based on where the room in the other area is, making some random squares appear in the area you are now.
The images are being created based on where the room in the other area is, making some random squares appear in the area you are now.
- Sun Jan 06, 2013 11:26 pm
- Forum: Help Forum
- Topic: How not to echo the command you have given?
- Replies: 4
- Views: 1762
Re: How not to echo the command you have given?
I want most of it shown, only some aliases that i press be substituted with the sent commands.demonnic wrote:In Settings->Input Line uncheck "show the text you sent" and it will stop echoing commands you type to the screen.
- Sun Jan 06, 2013 11:12 pm
- Forum: Help Forum
- Topic: How not to echo the command you have given?
- Replies: 4
- Views: 1762
How not to echo the command you have given?
Is there a way to not echo the commands I am giving to mudlet?