Search found 94 matches

by keneanung
Mon Feb 17, 2014 1:46 pm
Forum: Scripts & Packages
Topic: Self Updating Package Script
Replies: 14
Views: 12130

Re: Self Updating Package Script

Of course not. The client stores the current version it has installed in a database (like you have in a plain text file) and is able to retrieve the version strings and dependencies as well as some other things of all available packages via JSON from the server(s). If a newer version is found on one...
by keneanung
Mon Feb 17, 2014 9:37 am
Forum: Scripts & Packages
Topic: Self Updating Package Script
Replies: 14
Views: 12130

Re: Self Updating Package Script

I've been working on something similar, though different as well lately: a package manager fo Mudlet. The basic idea is to build something like apt on Ubuntu, wich is able to resolve dependencies, look for updates and find new packages hosted in one place. That would have the advantage, that not eve...
by keneanung
Fri Feb 07, 2014 11:14 am
Forum: Scripts & Packages
Topic: Vyzor, UI Manager for Mudlet
Replies: 329
Views: 107118

Re: Vyzor, UI Manager for Mudlet

As to answer your other questions: Each frame in the overfill table will add another 100% to the gauge. Meaning if you put one frame into the table, you can differentiate up to 200%, with two frames it's 300% and so on. The balance gauge is doable, if you exactly know the time it takes the balance t...
by keneanung
Fri Feb 07, 2014 10:06 am
Forum: Scripts & Packages
Topic: Vyzor, UI Manager for Mudlet
Replies: 329
Views: 107118

Re: Vyzor, UI Manager for Mudlet

Duh! The LeftRight and HpOverflow things are what I told you on the achaean forums as well. And you said there were no errors in the error log :'(

I had no time to check this out myself yet, that's why I was silent.
by keneanung
Fri Jan 24, 2014 7:29 am
Forum: Whatever
Topic: Mudbot on linux
Replies: 3
Views: 1871

Re: Mudbot on linux

If you point me to the source, I can try and compile it, when I find the time.
by keneanung
Thu Jan 23, 2014 11:06 am
Forum: Whatever
Topic: Mudbot on linux
Replies: 3
Views: 1871

Re: Mudbot on linux

I maintained the (Achaean) mudbot code for quite some time on an Ubuntu machine (and still fix bugs, if they are reported). I don't know if there is still a Linux build available, but you can easily compile it. Get the sources from https://code.launchpad.net/~vadi-mapper-dev/vadi-mapper/mudbot In th...
by keneanung
Fri Jan 10, 2014 8:34 pm
Forum: Help Forum
Topic: Database Help
Replies: 17
Views: 2388

Re: Database Help

I just tried it and it works for me. Try the script I attach to this post.

What got me for a moment, was the thing I already mentioned: db:merge_unique() expects a table of data sets and not single data sets.
by keneanung
Fri Jan 10, 2014 7:39 am
Forum: Help Forum
Topic: Database Help
Replies: 17
Views: 2388

Re: Database Help

Another idea: Did you keep the second set of curly brackets around the changed in merge_unique?

I will try to reproduce the error later and get back to you afterwards.
by keneanung
Thu Jan 09, 2014 9:57 pm
Forum: Help Forum
Topic: Database Help
Replies: 17
Views: 2388

Re: Database Help

Ok, so let me get this straight. 1.) You added the db things as a script to Mudlet, loading before you do these calls to you functions? 2.) You somehow got some data added to the database (external programI assume?) and can read it? 3.) after using setStatus("Batman", "living") it's still the same d...
by keneanung
Thu Jan 09, 2014 10:02 am
Forum: Help Forum
Topic: Database Help
Replies: 17
Views: 2388

Re: Database Help

According to the error message you pasted it uses he build in DB.lua. And the most current DB.lua file has an "end" at line 1096 and no reference to a "field".

That's where my confusion stems from.