Search found 598 matches

by demonnic
Thu Sep 12, 2019 6:48 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Count Money
Replies: 11
Views: 2599

Re: Count Money

My triggers were off, I have attached a better, more accurate version that comes up with 905 (did you forget the 10 copper shindigs to get 895 maybe?) and matches my math. Thanks for catching that.
by demonnic
Thu Sep 12, 2019 5:48 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Count Money
Replies: 11
Views: 2599

Re: Count Money

hmm, might help to use parantheses to ensure order of operations. I used "value = value + coins * coin_value.shindigs" and it might be more accurate to use "value = value + (coins * coin_value.shindigs)"

Will take a look later to see if that's it.
by demonnic
Wed Sep 11, 2019 9:45 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Count Money
Replies: 11
Views: 2599

Re: Count Money

Yeah, I don't believe the code I took from the other forum post used hyphenates, but that's where I would look to make your edits. If I get time later tonight I might try to tackle it. ETA: if you capture the value as a hyphenate, say "forty-seven", you can use the following to change it to "forty s...
by demonnic
Wed Sep 11, 2019 1:47 am
Forum: Howtos, FAQs and Tips & Tricks
Topic: Count Money
Replies: 11
Views: 2599

Re: Count Money

Hi! So, I'm using code from https://forums.mudlet.org/viewtopic.php?t=22617 to do the number word to number conversion in the attached package. If you import it, the supplied example line comes out looking like this: unknown.png To summarize what I did: I used the first part of the example line, "Th...
by demonnic
Mon Aug 26, 2019 12:30 am
Forum: Scripts & Packages
Topic: fText, the text formatting library
Replies: 4
Views: 2583

Re: fText, the text formatting library

New Update! This one won't work unless you use the latest development snapshot from https://make.mudlet.org/snapshots or wait for Mudlet 4.1 for the new functions I'm relying on for the functionality, but now you can embed echoLink and echoPopup output in the table, allowing for the easier creation ...
by demonnic
Sat Aug 24, 2019 4:27 pm
Forum: Help Forum
Topic: [SWMUD] Recently on The Discord...
Replies: 1
Views: 1399

Re: [SWMUD] Recently on The Discord...

Quick note, you did need to set yourself on brief mode I believe it was, as that's what this was setup with.
by demonnic
Sun Aug 18, 2019 4:34 am
Forum: Scripts & Packages
Topic: EMCO, the Embeddable Multi Console Object!
Replies: 10
Views: 2812

Re: EMCO, the Embeddable Multi Console Object!

Decided I could improve the convertYATCO() output, so 1.2 happened:
convertYATCO.png
by demonnic
Sun Aug 18, 2019 2:47 am
Forum: Scripts & Packages
Topic: EMCO, the Embeddable Multi Console Object!
Replies: 10
Views: 2812

Re: EMCO, the Embeddable Multi Console Object!

Release 1.1, adding scrollbars as well as an option to include an extra blank line between entries on the consoles.
by demonnic
Sun Aug 18, 2019 1:27 am
Forum: Scripts & Packages
Topic: EMCO, the Embeddable Multi Console Object!
Replies: 10
Views: 2812

EMCO, the Embeddable Multi Console Object!

Some of you may remember me from such hits as fText, anitimers, and iGauges. However, my best known work may very well be YATCO(Yet Another Tabbed Chat Option). And it's pretty useful, if I do say so myself. But there have always been some improvements needed. For one thing, it was inherently limite...
by demonnic
Thu Aug 15, 2019 9:10 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Howto: Get Mudlet on a raspberry pi!
Replies: 0
Views: 4260

Howto: Get Mudlet on a raspberry pi!

Thanks to a new compile time option we can now compile Mudlet for the raspberry pi! You won't be able to use the 3d view of the map, but the 2d view still works and it runs fine on my pi4 4gb. I intend to dig up my pi3 and give it a whirl on that one and report back as well. I wrote up instructions,...