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Search found 25 matches
- Mon Aug 29, 2016 4:46 am
- Forum: Scripts & Packages
- Topic: Targetting help
- Replies: 47
- Views: 41108
Re: Targetting help
Awesome! Now that I understand the basics, I'll have to read up on the differences on when to use what type. Learning is fun! ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Mon Aug 29, 2016 4:27 am
- Forum: Scripts & Packages
- Topic: Targetting help
- Replies: 47
- Views: 41108
Re: Targetting help
Thanks Sven! I wasn't sure if there was a difference or not. If I'm understanding this right, the trigger always goes on the top (and you change the menu for lua vs regex vs perl etc) and the action to be taken goes in the bottom unless it's something basic (like eat meat bag or kill rat as opposed ...
- Sun Aug 28, 2016 9:53 pm
- Forum: Scripts & Packages
- Topic: Targetting help
- Replies: 47
- Views: 41108
Re: Targetting help
Thanks Chrio. I will try that tomorrow.
I had something similar, but I didn't make it a perl regex, and I used (%1) instead of ..matches [2]
I'll update after I try it out. Thanks again!
I had something similar, but I didn't make it a perl regex, and I used (%1) instead of ..matches [2]
I'll update after I try it out. Thanks again!
- Sat Aug 27, 2016 11:58 pm
- Forum: Scripts & Packages
- Topic: Targetting help
- Replies: 47
- Views: 41108
Re: Targetting help
I tried making a trigger for this. If I put the condition as (%w) tells you 'heal me' and then put cast 'heal' %1 in the box for send plain text it didn't show any errors. When I tested it, it didn't result in anything being cast though. I tried putting it in the code box instead, but kept getting e...
- Fri Aug 26, 2016 4:10 am
- Forum: Scripts & Packages
- Topic: Targetting help
- Replies: 47
- Views: 41108
Targetting help
I've recently started playing Realms of Despair with my wife. She's played it for years but doesn't know all the technical stuff. I was hoping someone here could help with that aspect. I was wanting to set up a trigger or alias that would help with fights. I've done some simple stuff like mapping mo...