Search found 6 matches

by missari
Mon Jul 25, 2016 5:15 pm
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 281509

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

SlySven wrote:-snip-
Yup! This little function fixed it right up! Thanks!

function doubleRoomFix(area)

for k,v in pairs(getAreaRooms(area)) do
mmp.roomArea(v, 231)
mmp.roomArea(v, area)
end
end
by missari
Sun Jul 24, 2016 4:46 am
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 281509

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

I don't know about the other games, but when you download the Aetolia map from the website it doubles up every room in an area and I haven't been able to suss out a way to destroy these duplicate rooms. Anyone have any familiarity with a simple fix, or some kind of thing that'll work it out?
by missari
Sat Jun 18, 2016 6:18 am
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 281509

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

I found a fix, by selecting the rooms via the GUI map and changing the area that way it sticks.
by missari
Thu Jun 09, 2016 3:50 pm
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 281509

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

I don't know how the crowdmap thing works, but if we can get this thing working correctly I wouldn't mind. I'm already using mudlet 3.0 so the https change won't affect me >_> lua display(gmcp.Room.Info) { map = "www.aetolia.com/irex/maps/clientmap.php?map=46&building=0&level=1 0 0"...
by missari
Thu Jun 09, 2016 1:04 am
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 281509

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

So to attempt and fix this, I started mapping my own areas, the script resets a rooms area every time I walk through it, so none of my rooms will stay in the areas I assign them to. (see below) rl (mapper): Room: A damp cavern entrance #: 19344 area: nil (-1) (mapper): Environment: Natural undergrou...
by missari
Tue May 10, 2016 12:56 am
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 281509

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

I installed the mapper with the provided instructions from the wiki and downloaded the map from IRE, but when I use room list <area> I get double up results, like so... (mapper): For which area would you want to list rooms for? The Academy of Duiran Duiran the Duiran Arena List of all rooms in Duira...