Search found 4 matches
- Wed Mar 16, 2016 11:58 pm
- Forum: Mudlet Mapper
- Topic: special exit/nonspecified exit bug
- Replies: 2
- Views: 5891
Re: special exit/nonspecified exit bug
I'm playing on Shattered Isles, and this is a link to the mapper script I'm using: http://www.shatteredisles.com/forums/viewtopic.php?f=83&t=101&p=305&hilit=mapper+script#p305 I have searched the forums of various other muds, and discovered that this is a frequent problem, but I haven't ...
- Thu Feb 25, 2016 9:52 am
- Forum: Mudlet Mapper
- Topic: special exit/nonspecified exit bug
- Replies: 2
- Views: 5891
special exit/nonspecified exit bug
I just wondered if anyone else had noticed that there seems to be a major bug where accessing any form of entrance/exit to a "room" that is not implicitly listed as an "obvious exit" seems to just completely derail the accuracy of the map. For instance, you head south a few rooms...
- Thu Feb 25, 2016 1:09 am
- Forum: Scripts & Packages
- Topic: Shattered Isles mapper
- Replies: 1
- Views: 5952
Re: Shattered Isles mapper
I'm pretty sure that they built it off of what you originally posted here, but someone posted a script for Mapper that includes the elements you've specified here, and added a few more tweaks and features. Only problem, sometimes after I've walked through a doorway that is not specified as an exit, ...
- Wed Feb 24, 2016 5:50 am
- Forum: Mudlet Mapper
- Topic: Need a refresher
- Replies: 0
- Views: 5427
Need a refresher
Hi, I'm returning to MUDs after something like a 20 year hiatus. I used to be a scripting wizard back then, on Zmud, but I don't remember SQUAT now; I wouldn't even be able to find my way around Zmud nowadays. Granted part of that is due to combat-related memory loss, but either way, that chunk of m...