Search found 3 matches
- Thu Apr 16, 2015 7:29 am
- Forum: Help Forum
- Topic: Script Help - Busy Wait and If Statements
- Replies: 7
- Views: 9346
Re: Script Help - Busy Wait and If Statements
Here's the proper way to set up a for loop. -- this will send go west 7 times for i=1, 7 do send("go west") end And here is a tempTimer, equivalent to the wait command. -- this will send go west after a 7 second delay tempTimer( 7, [[send("go west")]]) It was pseudocode. :p I di...
- Tue Apr 14, 2015 6:41 am
- Forum: Help Forum
- Topic: Script Help - Busy Wait and If Statements
- Replies: 7
- Views: 9346
Re: Script Help - Busy Wait and If Statements
I mean, while (always) was an example. :pVadi wrote:while always will run forever and you don't seem to have any start conditions... so as soon as you start it, it runs, and nothing else gets done at all.
How would you recommend I do the rest?
- Sun Apr 12, 2015 8:56 am
- Forum: Help Forum
- Topic: Script Help - Busy Wait and If Statements
- Replies: 7
- Views: 9346
Script Help - Busy Wait and If Statements
Never done Lua scripting before and I've tried with two separate MUD clients now to get this working. Essentially, what I want to do is go through a 6 x 7 grid, do a command on each point on this grid, delay, do another command and then move. For the life of me, I cannot seem to do this. Every time ...