Search found 405 matches
- Sun Aug 05, 2012 12:08 am
- Forum: Scripts & Packages
- Topic: Vyzor, UI Manager for Mudlet
- Replies: 329
- Views: 279241
Re: Vyzor, UI Manager for Mudlet [Beta?]
Thanks heaps. Turned out to be a tiny mistake making me skip that background/brush bit. It's all working now.
- Sat Aug 04, 2012 1:01 am
- Forum: Scripts & Packages
- Topic: Vyzor, UI Manager for Mudlet
- Replies: 329
- Views: 279241
Re: Vyzor, UI Manager for Mudlet [Beta?]
I've reached the point in my framework where I am working on greying out the skill icons while they are unavailable. I'm attempting to do it by superimposing another frame over the top if it, with a background colour + translucency. I wish to do it this way because I intend to have an image for ever...
- Tue Jul 31, 2012 6:05 am
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 749814
Re: Mudlet API requests
A function to open the IRC window would be useful - since IRC supports PMs, it's useful for more than just Mudlet help. As well as an event when IRC is connected to. Kikon wrote a mudbot module that displays irc in the main window, looking a bit like just another in game channel. I never liked it m...
- Mon Jul 30, 2012 9:33 am
- Forum: Whatever
- Topic: ubuntu for gold
- Replies: 22
- Views: 19957
Re: ubuntu for gold
Yeah, agreed. It was pretty crappy, but it's certainly a lot more stable now. It does not have all the features of the Windows client, but it's most definitely in a usable state. That might be a good thing. Skype on windows is getting more and more bloated - all I want out of it is a contact list, ...
- Mon Jul 30, 2012 6:20 am
- Forum: Whatever
- Topic: ubuntu for gold
- Replies: 22
- Views: 19957
Re: ubuntu for gold
If skype-for-linux is better now, sure. I'll give it a go. It was moderately awful a few years ago though.
- Sun Jul 29, 2012 8:58 am
- Forum: Whatever
- Topic: ubuntu for gold
- Replies: 22
- Views: 19957
ubuntu for gold
tl;dr Whats your favourite linux program? So, I cracked the proverbials, and installed Ubuntu, which I used to love and stopped using when 10.something didn't play so nice with a new laptop that I bought. I've been having issues with it recently (with both osx and win7), and so far have been pleasa...
- Thu Jul 26, 2012 7:56 pm
- Forum: General Forum
- Topic: Mapper Clutter
- Replies: 3
- Views: 4040
Re: Mapper Clutter
Doesn't that mean I will no longer have a mapper as well? Yes. The generic mapper script is jut a starter point. http://forums.mudlet.org/viewforum.php?f=13 Look there. If you're lucky, there will be already be a script for your mud. If you're not lucky, you'll need to write your own. It's not all ...
- Thu Jul 26, 2012 7:31 am
- Forum: Scripts & Packages
- Topic: Vyzor, UI Manager for Mudlet
- Replies: 329
- Views: 279241
Re: Vyzor, UI Manager for Mudlet [Beta?]
Quick question: Is it possible to layer elements on top of each other, specifically is it possible for me to draw images -on top- of the Mudlet map in an attempt to hide the controls? I've seen this done in another UI that uses Geyser and I want to mimic that. What a cool idea. I am stealing it, an...
- Mon Jul 23, 2012 1:08 pm
- Forum: Scripts & Packages
- Topic: Vyzor, UI Manager for Mudlet
- Replies: 329
- Views: 279241
Re: Vyzor, UI Manager for Mudlet [Beta?]
I almost managed to make it through an evening of Vyzoring without a question... almost. :? http://i47.tinypic.com/5trho8.png On the top right, you can see me making a box compound in the grid style. You'll also notice that of the six rectangles in the box, the bottom two are a different colour. Thi...
- Sun Jul 22, 2012 8:18 pm
- Forum: Scripts & Packages
- Topic: Vyzor, UI Manager for Mudlet
- Replies: 329
- Views: 279241
Re: Vyzor, UI Manager for Mudlet [Beta?]
As for why you're getting the error with VyzorBottom, I'm not sure. Is that function being called multiple times? Did you first use any of the test Aliases? Vyzor doesn't preload any of the Frames with content. ... And, finally, using your own table(s) to build your GUI is perfectly fine, and I mig...