Search found 5 matches
- Mon Apr 29, 2013 2:12 am
- Forum: Help Forum
- Topic: Help with statusbar label
- Replies: 9
- Views: 7941
Re: Help with statusbar label
Thanks everyone for the replies. I suppose the real question I should have asked was is there a way to parse a line of text from the mud and capture the colors from it so that you can apply those colors to a label? I thought about trying to write my own function that would take a selection and parse ...
- Sun Apr 28, 2013 3:34 am
- Forum: Help Forum
- Topic: Setting Word Wrap for MiniConsoles in Geyser
- Replies: 18
- Views: 19034
Re: Setting Word Wrap for MiniConsoles in Geyser
Not sure if this is helpful, but if you had a miniconsole named ChatWindow, you could access the x and y with ChatWindow.x and so forth.
- Sat Apr 27, 2013 2:34 am
- Forum: Help Forum
- Topic: Help with statusbar label
- Replies: 9
- Views: 7941
Re: Help with statusbar label
yea that doens't work, only displays "more plain text" and it comes out red (the color set by the stylesheet)
- Sat Apr 27, 2013 2:23 am
- Forum: Help Forum
- Topic: Help with statusbar label
- Replies: 9
- Views: 7941
Re: Help with statusbar label
Thanks, while not exactly what I was hoping for, that did show me how to concat tags together to use variables. I might be able to get this working now.
- Sat Apr 27, 2013 1:58 am
- Forum: Help Forum
- Topic: Help with statusbar label
- Replies: 9
- Views: 7941
Help with statusbar label
I'm attempting to migrate from zmud to mudlet and so I'm pretty new to mudlet.
I am trying to create a status bar that sits on the bottom of my screen and displays text according to triggers that fire. That part is simple enough and I have it working, but the problem comes when I'm trying to color ...
I am trying to create a status bar that sits on the bottom of my screen and displays text according to triggers that fire. That part is simple enough and I have it working, but the problem comes when I'm trying to color ...