Search found 1032 matches
- Wed Jul 09, 2025 2:47 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: mapper script using vnums
- Replies: 1
- Views: 381
Re: mapper script using vnums
I'm not sure (and the Forum search facilities are overloaded/unusable currently) but I'd be surprised if someone hasn't done anything for this. If you can use Discord then you might be able to get more direct feedback on this from those that hang around the help channel there. In the meantime I will...
- Wed Jul 09, 2025 2:42 pm
- Forum: Mudlet Development
- Topic: Is the translation for Mudlet's Github Snapshots updated from Crowdin translations?
- Replies: 1
- Views: 92261
Re: Is the translation for Mudlet's Github Snapshots updated from Crowdin translations?
Translation updates are pulled into the development branch - and thus the PTBs and the snapshot builds fairly regularly (every few weeks or so) - you can see these using this search in GH: https://github.com/Mudlet/Mudlet/pulls?q=is%3Apr+Infrastructure%3A+Update+text+for+translation+in+Crowdin . As ...
- Mon Oct 07, 2024 1:59 am
- Forum: Mudlet Mapper
- Topic: The Two Towers mapping script 09/2024
- Replies: 1
- Views: 52212
Re: The Two Towers mapping script 09/2024
If you want to edit Mudlet packages outside of Mudlet itself you might want to take a look at demmonic 's Muddler - if you go to our Discord guild he or someone else there will likely be able to tell you more about it. (I'm a C++ code guy so I don't tend to do as much lua stuff as that Mudlet Maker!)
- Mon Oct 07, 2024 1:51 am
- Forum: Whatever
- Topic: How do I stop the game GUI from automatically downloading?
- Replies: 1
- Views: 162138
Re: How do I stop the game GUI from automatically downloading?
"Load" your LiminariMUD profile (rather then "Connect" -ing it) - then open the Preferences (settings) dialogue and on the first tab make sure the "Allow server to install scripts packages" option is unchecked: Settings dialogue - pointing out the Allow server to insta...
- Mon Oct 07, 2024 1:40 am
- Forum: Help Forum
- Topic: I Need Advice with Improving Lua Scripting Skills for a Complex MUD Game
- Replies: 1
- Views: 43710
Re: I Need Advice with Improving Lua Scripting Skills for a Complex MUD Game
I would suggest that you drop by our Discord guild/server - specifically the #help channel there is usually someone there who will be willing to offer advice within a few hours...
- Mon Oct 07, 2024 1:37 am
- Forum: Help Forum
- Topic: How to Fix "Mudlet does not know where you are at the moment"
- Replies: 1
- Views: 28598
Re: How to Fix "Mudlet does not know where you are at the moment"
Using the lua "alias" which we include in every "profile" by default you should be able to get the map back by typing lua centerview(###) where ### is the room ID number for a room (that you have not deleted!) As you have discovered deleting the room you are in means that Mudlet ...
- Mon Oct 07, 2024 1:27 am
- Forum: Help Forum
- Topic: log code problem
- Replies: 1
- Views: 35970
Re: log code problem
Can you show us a picture (or upload an example HTML that shows such problems)? Web-browsers are generally quite forgiving when interpreting poorly-formed HTML so for it not to display properly is unexpected...
- Mon Oct 07, 2024 1:22 am
- Forum: General Forum
- Topic: Where can I work with you on translation projects?
- Replies: 2
- Views: 122004
Re: Where can I work with you on translation projects?
Join our translation effort at https://crowdin.com/project/mudlet or talk with us on Discord - this link will take you straight to our #translations channel. BTW What locale (language & country) are lacking the translations you are expecting?
- Sun Aug 18, 2024 9:07 pm
- Forum: Mudlet Development
- Topic: Compilation error on Arch Linux
- Replies: 1
- Views: 35873
Re: Compilation error on Arch Linux
You do need BOTH the original PCRE (version 8.x) as well as the PCRE2 (version 10.x) one - Mudlet's code uses the original (now unchanging) version whereas the Qt framework and the build process use the later PCRE2 library... I don't know whether ARCH packages the headers separately from the librari...
- Sun Aug 18, 2024 9:02 pm
- Forum: International
- Topic: plz support korean language
- Replies: 9
- Views: 512214
Re: plz support korean language
For the record the Korean translation of the Mudlet application's GUI is now at 95% ("Gold star" level) - which is on a par with the German one (only Italian is more complete at 100%!) 
