Search found 1032 matches

by SlySven
Wed Jul 09, 2025 2:47 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: mapper script using vnums
Replies: 1
Views: 381

Re: mapper script using vnums

I'm not sure (and the Forum search facilities are overloaded/unusable currently) but I'd be surprised if someone hasn't done anything for this. If you can use Discord then you might be able to get more direct feedback on this from those that hang around the help channel there. In the meantime I will...
by SlySven
Wed Jul 09, 2025 2:42 pm
Forum: Mudlet Development
Topic: Is the translation for Mudlet's Github Snapshots updated from Crowdin translations?
Replies: 1
Views: 92261

Re: Is the translation for Mudlet's Github Snapshots updated from Crowdin translations?

Translation updates are pulled into the development branch - and thus the PTBs and the snapshot builds fairly regularly (every few weeks or so) - you can see these using this search in GH: https://github.com/Mudlet/Mudlet/pulls?q=is%3Apr+Infrastructure%3A+Update+text+for+translation+in+Crowdin . As ...
by SlySven
Mon Oct 07, 2024 1:59 am
Forum: Mudlet Mapper
Topic: The Two Towers mapping script 09/2024
Replies: 1
Views: 52212

Re: The Two Towers mapping script 09/2024

If you want to edit Mudlet packages outside of Mudlet itself you might want to take a look at demmonic 's Muddler - if you go to our Discord guild he or someone else there will likely be able to tell you more about it. (I'm a C++ code guy so I don't tend to do as much lua stuff as that Mudlet Maker!)
by SlySven
Mon Oct 07, 2024 1:51 am
Forum: Whatever
Topic: How do I stop the game GUI from automatically downloading?
Replies: 1
Views: 162138

Re: How do I stop the game GUI from automatically downloading?

"Load" your LiminariMUD profile (rather then "Connect" -ing it) - then open the Preferences (settings) dialogue and on the first tab make sure the "Allow server to install scripts packages" option is unchecked: Settings dialogue - pointing out the Allow server to insta...
by SlySven
Mon Oct 07, 2024 1:40 am
Forum: Help Forum
Topic: I Need Advice with Improving Lua Scripting Skills for a Complex MUD Game
Replies: 1
Views: 43710

Re: I Need Advice with Improving Lua Scripting Skills for a Complex MUD Game

I would suggest that you drop by our Discord guild/server - specifically the #help channel there is usually someone there who will be willing to offer advice within a few hours...
by SlySven
Mon Oct 07, 2024 1:37 am
Forum: Help Forum
Topic: How to Fix "Mudlet does not know where you are at the moment"
Replies: 1
Views: 28598

Re: How to Fix "Mudlet does not know where you are at the moment"

Using the lua "alias" which we include in every "profile" by default you should be able to get the map back by typing lua centerview(###) where ### is the room ID number for a room (that you have not deleted!) As you have discovered deleting the room you are in means that Mudlet ...
by SlySven
Mon Oct 07, 2024 1:27 am
Forum: Help Forum
Topic: log code problem
Replies: 1
Views: 35970

Re: log code problem

Can you show us a picture (or upload an example HTML that shows such problems)? Web-browsers are generally quite forgiving when interpreting poorly-formed HTML so for it not to display properly is unexpected...
by SlySven
Mon Oct 07, 2024 1:22 am
Forum: General Forum
Topic: Where can I work with you on translation projects?
Replies: 2
Views: 122004

Re: Where can I work with you on translation projects?

Join our translation effort at https://crowdin.com/project/mudlet or talk with us on Discord - this link will take you straight to our #translations channel. BTW What locale (language & country) are lacking the translations you are expecting?
by SlySven
Sun Aug 18, 2024 9:07 pm
Forum: Mudlet Development
Topic: Compilation error on Arch Linux
Replies: 1
Views: 35873

Re: Compilation error on Arch Linux

You do need BOTH the original PCRE (version 8.x) as well as the PCRE2 (version 10.x) one - Mudlet's code uses the original (now unchanging) version whereas the Qt framework and the build process use the later PCRE2 library... I don't know whether ARCH packages the headers separately from the librari...
by SlySven
Sun Aug 18, 2024 9:02 pm
Forum: International
Topic: plz support korean language
Replies: 9
Views: 512214

Re: plz support korean language

For the record the Korean translation of the Mudlet application's GUI is now at 95% ("Gold star" level) - which is on a par with the German one (only Italian is more complete at 100%!) :)