Search found 903 matches

by SlySven
Tue Jan 22, 2019 3:55 pm
Forum: Help Forum
Topic: Character mode mud nuisance
Replies: 7
Views: 205

Re: Character mode mud nuisance

Blimey - that Wikipedia article explains it:

"...MUD1 ran under the name British Legends until late 1999 and was retired along with other software during CompuServe's Y2K cleanup efforts..."

:P
by SlySven
Tue Jan 22, 2019 3:52 pm
Forum: Help Forum
Topic: Character mode mud nuisance
Replies: 7
Views: 205

Re: Character mode mud nuisance

That is old! Hell, it seems to have almost come into existence just after Bartle and Trubshaw's original MUD which dates to that same year. {Name dropping: I once worked - for a few weeks - in the same office in Albrighton, Staffordshire back in the early 90's as Mr. Trubshaw - he was known as a dat...
by SlySven
Tue Jan 22, 2019 3:41 am
Forum: Help Forum
Topic: Mudlet doesnt clear screen
Replies: 16
Views: 582

Re: Mudlet doesnt clear screen

That CSR sequence, like other things like cursor movement are VT100 commands that Mudlet cannot easily handle - they are more suited to a CLI type interface rather than our GUI one because we take the output from the MUD Server line-by-line and pass those lines through our trigger engine system. Cur...
by SlySven
Tue Jan 22, 2019 3:22 am
Forum: Help Forum
Topic: Character mode mud nuisance
Replies: 7
Views: 205

Re: Character mode mud nuisance

Switching off the "Show text you sent" option might be some help: Screenshot_20190122_032042.png I didn't see your last reply until after I first posted this but will leave it up for anyone else wondering about the option being mentioned. As for Character-by-character mode - if I can call it that - ...
by SlySven
Tue Jan 22, 2019 3:18 am
Forum: Help Forum
Topic: tabs and mudlet
Replies: 5
Views: 138

Re: tabs and mudlet

IIRC you should be able to fire trigger off of the tab character - sounds like you need something to replace each one with just a space or two...
by SlySven
Tue Jan 22, 2019 3:14 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 324

Re: I am not sure why this doesn't work

Ah, some one who is getting to grips with dline-ing - that is one of many skills I've yet to come to grips with - which is just one of the reasons why I pretend to be hanging around in the White Tower libraries and never venture outside into even Tar Valon city proper... a.k.a. Jomin al'Bara - Tower...
by SlySven
Thu Dec 20, 2018 6:33 pm
Forum: General Forum
Topic: Press and Release Keys?
Replies: 3
Views: 3058

Re: Press and Release Keys?

Yes - and maybe... ;)

How many keys being down that can be handled does, if I recall correctly depend on the keyboard hardware - and how many key-rollovers it supports: see Wikipedia article on Rollover (key) section n-key_rollover
by SlySven
Wed Dec 19, 2018 10:20 pm
Forum: Scripts & Packages
Topic: Feature request: have the script editor auto-scroll based on cursor location
Replies: 1
Views: 184

Re: Feature request: have the script editor auto-scroll based on cursor location

To me this isn't so much as a feature request as a regression. It has been spotted and is, I think, being tracked as Issue 2120.
by SlySven
Wed Dec 19, 2018 10:17 pm
Forum: General Forum
Topic: Press and Release Keys?
Replies: 3
Views: 3058

Re: Press and Release Keys?

You would have to redesign the (bool) TCommandLine::event(QEvent *) code to handle QEvent::KeyRelease events as well as QEvent::KeyPress ones and then revise some of the down stream methods to allow them to process such things. One thing to bear in mind is that once you have a KeyPress you must even...
by SlySven
Thu Dec 13, 2018 4:07 pm
Forum: International
Topic: Translate Mudlet into your language!
Replies: 5
Views: 686

Re: Translate Mudlet into your language!

BTW The figures for the English (British) and English (American) are deceptive because the latter (American) explicit translation came about because I wanted to sort out the plurals handling for both and created it on CrowdIn without realising that they cannot handle producing a runt `en_US.ts` that...