Search found 1019 matches

by SlySven
Mon Dec 30, 2013 6:29 am
Forum: Mudlet Development
Topic: getRoomIDbyHash feature request
Replies: 12
Views: 12674

Re: getRoomIDbyHash feature request

I like this proposal and something very like it has been on my pile of things to examine when I get the chance, one additional thought I would ask about is whether we can allow for the user to define the hashing function - I'd done something similar for my pre-Mudlet hacking on a customised recent T...
by SlySven
Mon Dec 16, 2013 11:49 pm
Forum: Mudlet Development
Topic: getRoomIDbyHash feature request
Replies: 12
Views: 12674

Re: getRoomIDbyHash feature request

Ah, yes, the TLuaInterpreter::getRoomExitStubs(...) does have a fault - simple patch posted to above launchpad page. Hopefully will be pushed into next code revision...
by SlySven
Mon Dec 16, 2013 9:58 pm
Forum: Mudlet Development
Topic: getRoomIDbyHash feature request
Replies: 12
Views: 12674

Re: getRoomIDbyHash feature request

I think the getRoomExitStubs() issue had been spotted and a fix wrangled - but I'm not sure where/when it did/will get into the code base. Not at my development machine right now but will up date here and on launchpad bugreport+1261536 when I find the fragment...
by SlySven
Thu Dec 12, 2013 9:29 pm
Forum: Help Forum
Topic: Main Toolbar command line hide.
Replies: 7
Views: 6307

Re: Main Toolbar command line hide.

Quit action on the menubar - not Quit button on the toolbuttonbar... ;-) though Alt-Space to bring up the main window menu and then C for close is almost as good. And yeah I did spot that forced re-enable in the code - so at least I should know where to hack...!
by SlySven
Thu Dec 12, 2013 9:09 pm
Forum: Help Forum
Topic: Main Toolbar command line hide.
Replies: 7
Views: 6307

Re: Main Toolbar command line hide.

I think we do have some breakage over the menu- and tool-bars - IIRC right clicking on them does bring up a context menu with an anonymous pair of check-boxes that if un-clicked removed the items. From what I remember poking about in the Qt documentation the check-boxes are anonymous because we don'...
by SlySven
Thu Dec 12, 2013 1:14 pm
Forum: General Forum
Topic: Accents
Replies: 4
Views: 4466

Re: Accents

Are some parts of Mudlet not capable of handling UTF-8 encoded text, I vaguely remember thinking that the Lua subsystem might have issues with non-ASCII text but I could be wrong there... One tiny niggle I spotted is that the "letter" code usable for rooms in the 2D maps is encoded or used...
by SlySven
Tue Oct 08, 2013 1:07 pm
Forum: General Forum
Topic: Mudlet remote access?
Replies: 11
Views: 11602

Re: Mudlet remote access?

Just a thought, beware of doing this on a MUD server that prohibits multi-playing - because if more than one person starts doing this from the same server "proxy" mudlet daemon the server's IP tracker would notice and react accordingly. I suspect WoTMUD would have issues with this and I do...
by SlySven
Tue Oct 08, 2013 1:00 pm
Forum: General Forum
Topic: Mudlet features and API requests
Replies: 535
Views: 748912

Re: Mudlet features and API requests

One, largely inconsequential, niggle for our likely usage that the link brought up - it seems to me to use "USA billion" (1,000,000,000) rather than what I'd recognise as a proper "UK billion" (1,000,000,000,000) etc. ;) :geek: - Pedants of the Earth gain membership into a homolo...
by SlySven
Tue Aug 27, 2013 4:40 am
Forum: General Forum
Topic: Mudlet features and API requests
Replies: 535
Views: 748912

Re: Mudlet features and API requests

Or equally if one wishes to do major work on a map - not a good idea to be moving/changing things around whilst connected and someone finds you and stabs you in the back. One work around is to (temporarily) change the hostname/IP for the profile to localhost/127.0.0.1 - then mudlet will attempt to c...
by SlySven
Fri Aug 16, 2013 3:01 pm
Forum: Mudlet Development
Topic: Idea: clickthrough property in a label
Replies: 14
Views: 14263

Re: Idea: clickthrough property in a label

Am I correct in thinking Qt would do this by having the Label's OnClick event handler either "accept"ing the event to handle it or "reject"ing it to pass it on through to the underlying mapper widget? Would the Z-ordering be OK if labels are all drawn after the rooms/exits/custom...