Search found 4724 matches

by Vadi
Fri Sep 13, 2019 5:14 pm
Forum: Howtos, FAQs and Tips & Tricks
Topic: Count Money
Replies: 10
Views: 174

Re: Count Money

Yeah, these old game engines have challenges like this. You can create a trigger that goes off on the next line: https://wiki.mudlet.org/w/Manual:Mudlet ... ineTrigger, but it creates complications in scripting...
by Vadi
Fri Sep 13, 2019 5:28 am
Forum: Howtos, FAQs and Tips & Tricks
Topic: Count Money
Replies: 10
Views: 174

Re: Count Money

This is easiest and best fixed by asking the MUD not to wrap the lines for you, and getting Mudlet to wrap them instead - this way your triggers get 1 easy line to work with. Can you turn line wrapping off in your game?
by Vadi
Sun Sep 08, 2019 11:02 am
Forum: Help Forum
Topic: Sync with online DB
Replies: 16
Views: 2591

Re: Sync with online DB

They are supported now: https://www.mudlet.org/4-1
by Vadi
Sun Sep 08, 2019 10:30 am
Forum: General Forum
Topic: 4.1 – quality improvements all around
Replies: 0
Views: 254

4.1 – quality improvements all around

This is a quality release bringing improvements to Mudlet editor, Geyser, while adding MSSP, HTTP POST/PUT/DELETE, and more. Enjoy :)

Please provide all feedback and problem reports on 4.1 here or over on Github!
by Vadi
Sat Sep 07, 2019 6:03 am
Forum: Help Forum
Topic: how do I turn off automatic connection
Replies: 1
Views: 45

Re: how do I turn off automatic connection

Certainly, I think you mean this option in the connection screen:
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Selection_465.png (6.04 KiB) Viewed 33 times
by Vadi
Tue Sep 03, 2019 3:07 pm
Forum: Help Forum
Topic: Mudlet mapper
Replies: 1
Views: 84

Re: Mudlet mapper

Sorry that it's being difficult. Can you post what happens when you start mapping with 'map debug' on?
by Vadi
Tue Sep 03, 2019 3:46 am
Forum: Howtos, FAQs and Tips & Tricks
Topic: CAn someone help me with triggers?
Replies: 2
Views: 131

Re: CAn someone help me with triggers?

Yep, just make a separate trigger for each action. You can put them into a folder together to group them!
by Vadi
Mon Sep 02, 2019 9:13 am
Forum: General Forum
Topic: Whats Your Gui Look like?
Replies: 105
Views: 204865

Re: Whats Your Gui Look like?

That's pretty cool. I like the style!
by Vadi
Tue Aug 20, 2019 5:51 am
Forum: Help Forum
Topic: Checking Logic
Replies: 3
Views: 381

Re: Checking Logic

Yes, it is the word wrap for the main console (and you can also set it per-miniconsole if you wish). It has nothing to do with how much data is read in: that is a low-level implementation detail that players don't have to mess around with, Mudlet makes it "just work" out of the box :) Mudlet reads i...
by Vadi
Mon Aug 19, 2019 7:31 am
Forum: Help Forum
Topic: Checking Logic
Replies: 3
Views: 381

Re: Checking Logic

450 characters in a line should be fine. Try it out!