Search found 4 matches

by Guolin
Thu Aug 02, 2012 6:31 pm
Forum: Scripts & Packages
Topic: GMCP Inventory Organizer (Achaea)
Replies: 64
Views: 36414

Re: GMCP Inventory Organizer (Achaea)

I've actually found my problem, but I can't figure out how to fix it without creating more errors. When it's capturing what I've got, if it sees my shield (cavalry) in either hand, it just ignores it all and sends just You are wielding: then nothing. if I unwield and do i reset and send a prompt or...
by Guolin
Thu Aug 02, 2012 8:22 am
Forum: Scripts & Packages
Topic: GMCP Inventory Organizer (Achaea)
Replies: 64
Views: 36414

Re: GMCP Inventory Organizer (Achaea)

There is still one problem: <[string "function display_inventory(match)..."]:70: bad argument #1 to 'find' (string expected, got table)> After looking at the code, it seems that the function it's complaining about is "if string.find(wield[num],'Bow') or string.find(wield[num],'warhamm...
by Guolin
Sun Jul 29, 2012 4:25 am
Forum: Scripts & Packages
Topic: GMCP Inventory Organizer (Achaea)
Replies: 64
Views: 36414

Re: GMCP Inventory Organizer (Achaea)

Would you mind uploading that on here?
by Guolin
Sun Jul 29, 2012 2:13 am
Forum: Scripts & Packages
Topic: GMCP Inventory Organizer (Achaea)
Replies: 64
Views: 36414

Re: GMCP Inventory Organizer (Achaea)

Every time I enter "inv", with pretty much anything following it, Mudlet displays <-INV-> RESETTING INVENTORY! Get a few prompts before doing inv again please That is followed by the normal inventory (i.e. the way the inventory is shown by default, without the GMCP Inventory Organizer). In...