Search found 412 matches

by Akaya
Sun Jan 22, 2017 4:24 pm
Forum: General Forum
Topic: Whats Your Gui Look like?
Replies: 101
Views: 181412

Re: Whats Your Gui Look like?

I applaud you Buck. I find the blue rings you use as cooldown timers very clever! How are you doing this through Geyser?
by Akaya
Wed Jun 22, 2016 9:53 pm
Forum: Scripts & Packages
Topic: Geyser UI Template
Replies: 113
Views: 50344

Re: Geyser UI Template

The mapper doesn't seem to like when it is placed within a container, such as GUI.Box1. While it will still track and update your location, you will lose all mouse-based functionality. The only solution I've found is to give the exact x,y location of where you want the mapper placed and make sure it...
by Akaya
Fri Jun 26, 2015 5:48 pm
Forum: Mudlet Mapper
Topic: Room movement animation?
Replies: 4
Views: 1345

Re: Room movement animation?

Ah. I really need to study up on the Qt docs. Lots of cool stuff there that could possibly be the makings of a great UI :)
by Akaya
Thu Jun 25, 2015 10:24 pm
Forum: Mudlet Mapper
Topic: Room movement animation?
Replies: 4
Views: 1345

Re: Room movement animation?

IRE's HTML5 client has a map with animations for room movement. Very slick. I don't know how the Mudlet Mapper handles room movement, but I'm pretty sure the rooms are made with labels. Perhaps the centerview function could be expanded to implement this.
by Akaya
Tue Jun 23, 2015 4:50 pm
Forum: Help Forum
Topic: Can't I make a map by hand?
Replies: 2
Views: 1112

Re: Can't I make a map by hand?

All the functions you'll need can be found here: http://wiki.mudlet.org/w/Manual:Mapper_Functions

A very simple start can be found here: http://wiki.mudlet.org/w/Mapping_script ... ing_script
by Akaya
Sun Jun 21, 2015 4:02 am
Forum: Howtos, FAQs and Tips & Tricks
Topic: Alias with agument
Replies: 2
Views: 1497

Re: Alias with agument

Why yes it is!

Pattern: ^od (\w+)$

Script: send("open door "..matches[2])

The (\w+) is a wildcard that will catch any word after od

You can use (\d+) for numbers and (.*) will match anything.
by Akaya
Thu Jun 18, 2015 2:22 am
Forum: Help Forum
Topic: map table troubles
Replies: 5
Views: 920

Re: map table troubles

That it does! I will definitely be using this again! Thank you!
by Akaya
Wed Jun 17, 2015 3:12 pm
Forum: Help Forum
Topic: map table troubles
Replies: 5
Views: 920

Re: map table troubles

If you don't mind me asking, how does this line work:
Code: [show] | [select all] lua
 for str in v:gmatch "." do 


I'm not to familiar with gmatch "."
by Akaya
Wed Jun 17, 2015 3:05 pm
Forum: Help Forum
Topic: map table troubles
Replies: 5
Views: 920

Re: map table troubles

You sir, are a gentleman and a scholar! That worked perfectly. Thank you very much Belgarath!
by Akaya
Mon Jun 15, 2015 4:35 pm
Forum: Help Forum
Topic: map table troubles
Replies: 5
Views: 920

map table troubles

Here is a MUD that has a map made of text. I've placed it in a table called sys.map_table : sys.map_table = { "??????????????????????????????$$$$$$$ ??????????????????????????????", "?????????????????????????? $$$$$$$$$$ ??????????????????????????", "??????????????????????? $$$$$$$$$$ ??????????????...