Search found 7 matches
- Fri Apr 27, 2012 5:13 am
- Forum: Help Forum
- Topic: Is this possible?
- Replies: 12
- Views: 11157
Re: Is this possible?
I am playing Achaea... for info here there is no opening line, it just goes directly into the list of objects in the room and then at the end it says: "Number of objects: X" This is the only static part of info here... but it is at the bottom instead of the tope... maybe better to use GMCP instead ...
- Thu Apr 26, 2012 5:58 pm
- Forum: Help Forum
- Topic: Is this possible?
- Replies: 12
- Views: 11157
Re: Is this possible?
okay i understand the part about the alias...
I don't understand what the script is doing? I have it in a script though XD
I also have no clue what to do with the table.insert part??? Where do I put it? What does it do? How do I use it?
Thanks
I don't understand what the script is doing? I have it in a script though XD
I also have no clue what to do with the table.insert part??? Where do I put it? What does it do? How do I use it?

- Thu Apr 26, 2012 2:54 pm
- Forum: Help Forum
- Topic: Is this possible?
- Replies: 12
- Views: 11157
Re: Is this possible?
I am guessing this would be a multi stage of learning so lets start out with what I think should be the "easy" part...
I need to make a table/database with a list of enemies.
and an easy way to add to the list based on the target # of each target... and to prioritize them from 1-5 with 1 being high ...
I need to make a table/database with a list of enemies.
and an easy way to add to the list based on the target # of each target... and to prioritize them from 1-5 with 1 being high ...
- Wed Apr 25, 2012 2:47 pm
- Forum: Help Forum
- Topic: Is this possible?
- Replies: 12
- Views: 11157
Is this possible?
I don't know too much about LUA and tables so I thought I would just put my idea up here and see if someone can tell me if it is possible and give me an idea of how I might accomplish it.
Okay so what I have is a list of targets that I want to attack. Some of these targets can be in the same room ...
Okay so what I have is a list of targets that I want to attack. Some of these targets can be in the same room ...
- Mon Nov 28, 2011 4:51 am
- Forum: Scripts & Packages
- Topic: Achaea room tracking
- Replies: 3
- Views: 8191
Re: Achaea room tracking
Sorry for bringing back such an old subject BUT...
I recently downloaded this and I am using it now and I have to say once i figured out how to move it into a good location I am quite pleased. Have there been any updates made over the past year to this script though?
The update I would be most ...
I recently downloaded this and I am using it now and I have to say once i figured out how to move it into a good location I am quite pleased. Have there been any updates made over the past year to this script though?
The update I would be most ...
- Fri Nov 25, 2011 11:51 am
- Forum: Help Forum
- Topic: Mudlet Hang
- Replies: 2
- Views: 2936
Mudlet Hang
Well I'm no programmer... just a gamer so i have no clue how to deal with this but i'm constantly crashing when i run mudlet. Anyways here is what the windows problem details says:
Description:
A problem caused this program to stop interacting with Windows.
Problem signature:
Problem Event Name ...
Description:
A problem caused this program to stop interacting with Windows.
Problem signature:
Problem Event Name ...
Re: GMCP
Is there a way to have this output to a different window so that we can view the denizens and items for each room in a seperate more easily viewed window?
Sorry if its a stupid question but i really have no clue what i'm doing with most of Mudlet
Sorry if its a stupid question but i really have no clue what i'm doing with most of Mudlet
