Wow, looks great! And immediately uses the special exits!
Any way to turn off the large arrows for zone transitions?
Search found 12 matches
- Thu Jun 30, 2011 1:48 am
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 256129
- Wed Jun 29, 2011 6:04 pm
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 256129
Re: Mudlet Mapper
Special exits are used if they get the fastest travel time -> room weights. rc5 and rc6 don't add newly added exits to the pathfinder in all cases. I've fixed this in later versions, but I don't remember which ones. You may have to wait for 2.0 (some time next week).
In this instance, is it just ...
In this instance, is it just ...
- Wed Jun 29, 2011 6:02 pm
- Forum: Mudlet Mapper
- Topic: Combining worm sources and mapping script
- Replies: 4
- Views: 7532
Re: Combining worm sources and mapping script
My screenwidth is set to 0 but it still seems to not know how to handle the second line. Something I'll work on.
- Wed Jun 29, 2011 6:01 pm
- Forum: Mudlet Mapper
- Topic: Combining worm sources and mapping script
- Replies: 4
- Views: 7532
Re: Combining worm sources and mapping script
Threw something together and it seems to work well enough...
I trigger "You sense a connection between" to call mmp.roomFindT:
function mmp.roomFindT(query)
if query:ends('.') then query = query:sub(1,-2) end
local result = mmp.searchRoom(query)
if type(result) == "string" or not next(result ...
I trigger "You sense a connection between" to call mmp.roomFindT:
function mmp.roomFindT(query)
if query:ends('.') then query = query:sub(1,-2) end
local result = mmp.searchRoom(query)
if type(result) == "string" or not next(result ...
- Wed Jun 29, 2011 4:30 pm
- Forum: Mudlet Mapper
- Topic: Combining worm sources and mapping script
- Replies: 4
- Views: 7532
Combining worm sources and mapping script
Hi there!
I was wondering if there would be a way to make a script to take the information gathered from doing worm source (lets you see all of the wormholes in your area) and utilize the mapper rf function (or perhaps another function I'm not aware of) to help me find out where they lead.
I'm ...
I was wondering if there would be a way to make a script to take the information gathered from doing worm source (lets you see all of the wormholes in your area) and utilize the mapper rf function (or perhaps another function I'm not aware of) to help me find out where they lead.
I'm ...
- Sat Jun 25, 2011 10:24 pm
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 676983
Re: (mapping script) Mudlet Mapper script for Achaea/IREs
I mentioned the problem in the Mudlet Mapper section and it seems it was a problem specific to the mapping script.
I use the mapping script linked in the first post from the Wiki and have the following issue:
The room SE of NoT gets avoided by the speedwalker whenever possible. If I am standing ...
I use the mapping script linked in the first post from the Wiki and have the following issue:
The room SE of NoT gets avoided by the speedwalker whenever possible. If I am standing ...
- Tue Jun 21, 2011 9:51 pm
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 256129
Re: Mudlet Mapper
Not sure what happened when I imported the IRE mapping script from the wiki, but I redownloaded and it worked fine.
- Tue Jun 21, 2011 6:52 pm
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 256129
Re: Mudlet Mapper
Since I downloaded the last update, using rl no longer works for me. By itself, or, say rl 1359 or room look 1359.
Most of the other functions are fine.
Most of the other functions are fine.
- Tue Jun 21, 2011 5:31 am
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 256129
Re: Mudlet Mapper
When I checked exits, none of them showed as locked.
- Mon Jun 20, 2011 2:45 am
- Forum: Mudlet Development
- Topic: Mudlet Mapper
- Replies: 139
- Views: 256129
Re: Mudlet Mapper
One example I have found, unsure if it's related to what you were saying, Heiko.
I created a special exit from "Along the Prelatorian Highway" (1359) to a room in Tasur'ke (4107) and it was successful. I then did the same from that room in Tasur'ke to Prelat.
If I then move to NoT and try to ...
I created a special exit from "Along the Prelatorian Highway" (1359) to a room in Tasur'ke (4107) and it was successful. I then did the same from that room in Tasur'ke to Prelat.
If I then move to NoT and try to ...