Search found 12 matches

by Tobel
Thu Jun 30, 2011 1:48 am
Forum: Mudlet Development
Topic: Mudlet Mapper
Replies: 139
Views: 256129

Re: Mudlet Mapper

Wow, looks great! And immediately uses the special exits!

Any way to turn off the large arrows for zone transitions?
by Tobel
Wed Jun 29, 2011 6:04 pm
Forum: Mudlet Development
Topic: Mudlet Mapper
Replies: 139
Views: 256129

Re: Mudlet Mapper

Special exits are used if they get the fastest travel time -> room weights. rc5 and rc6 don't add newly added exits to the pathfinder in all cases. I've fixed this in later versions, but I don't remember which ones. You may have to wait for 2.0 (some time next week).

In this instance, is it just ...
by Tobel
Wed Jun 29, 2011 6:02 pm
Forum: Mudlet Mapper
Topic: Combining worm sources and mapping script
Replies: 4
Views: 7532

Re: Combining worm sources and mapping script

My screenwidth is set to 0 but it still seems to not know how to handle the second line. Something I'll work on.
by Tobel
Wed Jun 29, 2011 6:01 pm
Forum: Mudlet Mapper
Topic: Combining worm sources and mapping script
Replies: 4
Views: 7532

Re: Combining worm sources and mapping script

Threw something together and it seems to work well enough...
I trigger "You sense a connection between" to call mmp.roomFindT:



function mmp.roomFindT(query)
if query:ends('.') then query = query:sub(1,-2) end
local result = mmp.searchRoom(query)

if type(result) == "string" or not next(result ...
by Tobel
Wed Jun 29, 2011 4:30 pm
Forum: Mudlet Mapper
Topic: Combining worm sources and mapping script
Replies: 4
Views: 7532

Combining worm sources and mapping script

Hi there!

I was wondering if there would be a way to make a script to take the information gathered from doing worm source (lets you see all of the wormholes in your area) and utilize the mapper rf function (or perhaps another function I'm not aware of) to help me find out where they lead.

I'm ...
by Tobel
Sat Jun 25, 2011 10:24 pm
Forum: Mudlet Mapper
Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
Replies: 241
Views: 676983

Re: (mapping script) Mudlet Mapper script for Achaea/IREs

I mentioned the problem in the Mudlet Mapper section and it seems it was a problem specific to the mapping script.

I use the mapping script linked in the first post from the Wiki and have the following issue:

The room SE of NoT gets avoided by the speedwalker whenever possible. If I am standing ...
by Tobel
Tue Jun 21, 2011 9:51 pm
Forum: Mudlet Development
Topic: Mudlet Mapper
Replies: 139
Views: 256129

Re: Mudlet Mapper

Not sure what happened when I imported the IRE mapping script from the wiki, but I redownloaded and it worked fine.
by Tobel
Tue Jun 21, 2011 6:52 pm
Forum: Mudlet Development
Topic: Mudlet Mapper
Replies: 139
Views: 256129

Re: Mudlet Mapper

Since I downloaded the last update, using rl no longer works for me. By itself, or, say rl 1359 or room look 1359.

Most of the other functions are fine.
by Tobel
Tue Jun 21, 2011 5:31 am
Forum: Mudlet Development
Topic: Mudlet Mapper
Replies: 139
Views: 256129

Re: Mudlet Mapper

When I checked exits, none of them showed as locked.
by Tobel
Mon Jun 20, 2011 2:45 am
Forum: Mudlet Development
Topic: Mudlet Mapper
Replies: 139
Views: 256129

Re: Mudlet Mapper

One example I have found, unsure if it's related to what you were saying, Heiko.

I created a special exit from "Along the Prelatorian Highway" (1359) to a room in Tasur'ke (4107) and it was successful. I then did the same from that room in Tasur'ke to Prelat.

If I then move to NoT and try to ...