Search found 12 matches
- Tue Dec 09, 2014 10:59 am
- Forum: Help Forum
- Topic: Aetolia Mapper
- Replies: 9
- Views: 5402
Re: Aetolia Mapper
I would not even know where to start to be honest, although I found the script so I guess that is a start :lol: This is what is in mine, but I do not understand what to replace so that it does PATH FIND <roomnumber> followed by PATH GO GALLOP. function mmp.gotoRoom(where, dashtype) if not where or n...
- Mon Dec 08, 2014 9:28 pm
- Forum: Help Forum
- Topic: Aetolia Mapper
- Replies: 9
- Views: 5402
Re: Aetolia Mapper
Sorry what I am looking for is what is the command in mudlet mapper that makes it select the path and activate it. If I can track it down I will replace it with PATH FIND <--selects path, and PATH GO GALLOP <--starts the movement process.
- Mon Dec 08, 2014 10:04 am
- Forum: Help Forum
- Topic: Aetolia Mapper
- Replies: 9
- Views: 5402
Re: Aetolia Mapper
Any advice on what to change to add it in, as I am mudlet illiterate right now. So I am still reading the script in confusion.
- Mon Dec 08, 2014 9:13 am
- Forum: Help Forum
- Topic: Aetolia Mapper
- Replies: 9
- Views: 5402
Re: Aetolia Mapper
Is there a way to edit into the mapper?
- Mon Dec 08, 2014 8:10 am
- Forum: Help Forum
- Topic: Aetolia Mapper
- Replies: 9
- Views: 5402
Aetolia Mapper
Hi guys, I am very new to using mudlet and have noticed that the mudlet mapper in Aetolia is not using the in game PATH FIND commands to move from one area to the next. Map Commands --------------------- PATH FIND <room number> - Create and display the path needed to go from your current room to the...
- Fri Jan 14, 2011 8:00 am
- Forum: General Forum
- Topic: Mudlet-2.0 release candidates [latest: Mudlet 2.0 final]
- Replies: 190
- Views: 197430
Re: new features/functions in 1.2.0-pre8
^
I heard it has spell checker added also and would love to test it out. Any news on how or where I can get a copy of 1.2.0-pre8 please.
Thanks
I heard it has spell checker added also and would love to test it out. Any news on how or where I can get a copy of 1.2.0-pre8 please.
Thanks
- Tue Jan 04, 2011 12:29 pm
- Forum: Help Forum
- Topic: Limb Tracker
- Replies: 4
- Views: 4114
Re: Limb Tracker
Thank you for the help. As for why i did it this way.. well I got given some script by someone to learn from as i am a total newbie to this. And just added bits as to it as I went. If there is a better why of doing it, I would be only to happy to learn.
Again thank you.
Again thank you.
- Tue Jan 04, 2011 6:43 am
- Forum: Help Forum
- Topic: Limb Tracker
- Replies: 4
- Views: 4114
Re: Limb Tracker
Using this script: limbs = limbs or {head = 0, torso = 0, right_leg = 0, left_leg = 0, right_arm = 0, left_arm= 0 .. matches[3]} Test Trigger: A fatslub curl's (:?his|her) lips as they try to eat your (.+)." local hitlimb = matches[3] local hitlimb = hitlimb:gsub(" ", "_") l...
- Sun Dec 26, 2010 7:42 am
- Forum: General Forum
- Topic: Mudlet-2.0 release candidates [latest: Mudlet 2.0 final]
- Replies: 190
- Views: 197430
Re: new features/functions in 1.2.0-pre8
Oh this sounds great with the spell checker being added. How far away do we think it will be?
Also thanks for adding this as I am hopeless at spelling in English still.
Also thanks for adding this as I am hopeless at spelling in English still.
- Sun Dec 12, 2010 4:05 am
- Forum: Help Forum
- Topic: Aet GMCP Skills table not populated?
- Replies: 9
- Views: 5866
Re: Aet GMCP Skills table not populated?
Hmm. The issue is still there for some reason. I tested two systems and both have issues with it still. I even asked someone with their own seperate system to test their end and it has the same issue.
Would you say it is worth bugging the admin about it more or not!
Would you say it is worth bugging the admin about it more or not!