Search found 193 matches

by Omit
Sun Feb 05, 2012 12:02 am
Forum: Help Forum
Topic: ctrl+shift+z opens mudlet??? how to remove?
Replies: 14
Views: 11591

Re: ctrl+shift+z opens mudlet??? how to remove?

Odd.... I tried this just to see and....
ctrl+shift+z does start mudlet.....
I am running windows 7(just fyi) and have not set up any shortcuts like that at all.
by Omit
Tue Jan 24, 2012 12:37 am
Forum: Mudlet Development
Topic: [Feature Request] Element layering controls
Replies: 9
Views: 6876

Re: [Feature Request] Element layering controls

Showing and Hiding a label does NOT change where/what layer it is redered on. It is very usefull to be able to change what layer a label/image is displayed. There are always other ways of dealing with an issue but without the ability to move an object to the top/bottom duplicate labels may be needed...
by Omit
Wed Jan 18, 2012 6:45 pm
Forum: Help Forum
Topic: Prompt for input
Replies: 6
Views: 5372

Re: Prompt for input

Lua does not have a "pause script" or "wait for response" option at all... In order to do this... you need to break up the code.... Have one part ask the question(echo the question to the main window), setup the event to capture response(setup a temp alias to capture the result),...
by Omit
Mon Jan 09, 2012 10:26 pm
Forum: Mudlet Mapper
Topic: Special exit issue
Replies: 3
Views: 4719

Re: Special exit issue

what version are you running?

Yes, this is an issue with mudlet and special exits (and not the only issue) in the latest avalible compiled version. It may be fixed in the code(if you want and are able to compile the code yourself) but I have not yet verified that it is indeed fixed.
by Omit
Sat Jan 07, 2012 3:42 pm
Forum: Mudlet Mapper
Topic: Locked Doors/OneWay exits
Replies: 3
Views: 4614

Re: Locked Doors/OneWay exits

If you want to mark a room with a symbol/charecter you can use setRoomChar(RoomID, "D" ) (only displays if map is in 2d mode) As for a one way exit, the mapper will map them... you could mark them by using the "custom exit lines" (rightclick room on the map) to distingush them fr...
by Omit
Thu Jan 05, 2012 6:36 pm
Forum: Help Forum
Topic: Random Number
Replies: 2
Views: 3715

Re: Random Number

local myVar=math.random (1,20)*.1
by Omit
Mon Jan 02, 2012 8:18 pm
Forum: Help Forum
Topic: Prompt for input
Replies: 6
Views: 5372

Re: Prompt for input

could use a temp alias....
ask question, create temp alias for all input, process result (if valid response, disable alias, else re-ask question.)

I would love the ability to use a dialog box to do this kind of stuff... should be fairly easy to add to mudlet. (not for me tho, I do not know c++)
by Omit
Thu Dec 22, 2011 8:25 pm
Forum: General Forum
Topic: Mudlet-2.0-test4 released
Replies: 87
Views: 55351

Re: Mudlet-2.0-test4 released

Edit: For the rooms without an area, they default to zone 0, which is nameless. Hmm... issue was not with rooms without an area but with rooms assigned to an area that do not have a name. Assigning a room(s) to area # 10 when area 10 has no name(area not created with the addAreaName function).... n...
by Omit
Thu Dec 22, 2011 6:31 am
Forum: General Forum
Topic: Mudlet-2.0-test4 released
Replies: 87
Views: 55351

Re: Mudlet-2.0-test4 released

It seems centerview doesn't work anymore once you use the area scroller to select another area, so walking about after it leaves the mapper in a 'broken' state. I am running into this issue.(has this been fixed?) In addition, I noticed that the area pickers selection does not get set to the correct...
by Omit
Thu Dec 22, 2011 4:15 am
Forum: General Forum
Topic: Mudlet-2.0-test4 released
Replies: 87
Views: 55351

Re: Mudlet-2.0-test4 released

my scripting was written before area names... so... I had lots of areas without names... but was unable to rename an area that did not have a name... so... easy fix is to add a defualt name if none exists (least that way the user can change the areas name)... I have not tested completely but I think...