Search found 16 matches
- Sat Dec 04, 2010 11:22 pm
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 652819
Re: Mudlet API requests
The issue here is transparency of an image itself. We'd like to be able to set the actual picture to 100% opacity, 50% opacity and etc. via script as necessary. Not of it's background. Exactly, thank you. :D Basically this. http://docs.autodesk.com/ACD/2010/ENU/AutoCAD%202010%20User%20Documentation...
- Sat Dec 04, 2010 1:39 am
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 652819
Re: Mudlet API requests
Specifically an image, yes. I tried fiddling with it, but the best I could manage was fiddling with the background color, which, no matter what, was always drawn "behind" the image and never affected it.Opacity of an image or? Colours can already be specified for the alpha channel.
- Sat Dec 04, 2010 12:01 am
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 652819
Re: Mudlet API requests
I don't want to be dense, here, but I see that linked to a lot and I still have no idea how to apply that information.Denarii wrote:http://doc.trolltech.com/4.7/stylesheet-reference.html
- Fri Dec 03, 2010 11:00 pm
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 652819
Re: Mudlet API requests
-webkit-border-radius didn't work. But then, curiously, on my big test label I just did the regular ol' border-radius and it displayed beautifully. I'm suspecting I did something funky with something I was working on earlier. Thanks!Denarii wrote:Try -webkit-border-radius
- Fri Dec 03, 2010 10:53 pm
- Forum: General Forum
- Topic: Mudlet features and API requests
- Replies: 535
- Views: 652819
Re: Mudlet API requests
Working on a certain Mudlet-based GUI project and a few things are coming to mind that I'd like to see. Seconding the request for a mouse-over function for labels. It may not seem super-useful, but for those of us doing graphical work, it would be really sweet to be able to make a button "light...
- Mon Nov 15, 2010 6:35 am
- Forum: Help Forum
- Topic: Basic trigger script
- Replies: 4
- Views: 3636
Re: Basic trigger script
It can be a number of factors; I'm afraid the information you've provided is a little sparse. I'm willing to bet, though, that your targets are input lowercase, and the trigger is, of course, checking for a proper-cased name. Try string.lower(matches[2]).
- Mon Nov 15, 2010 6:28 am
- Forum: Help Forum
- Topic: Basic trigger script
- Replies: 4
- Views: 3636
Re: Basic trigger script
Help with what? What's it doing wrong?
- Sat Jul 31, 2010 9:23 pm
- Forum: Mudlet Development
- Topic: Feature Request: permKey(), tempKey(), deleteKey()
- Replies: 4
- Views: 6277
Re: Feature Request: permKey(), tempKey(), deleteKey()
Y'know, I'm writing my system to work with every class in Aetolia, and I might have a solution that could point you in the right direction. Have you tried making a table of functions? For example, when I log in, it pulls up my score silently to capture my level, class, etc. When it does so, it chang...
- Sat Jul 31, 2010 9:18 pm
- Forum: Mudlet Development
- Topic: Feature Request: Color Code Copying
- Replies: 4
- Views: 4032
Re: Feature Request: Color Code Copying
The workaround I once used was to merely add a few colors to color_table. I play Aetolia, so I named all of my colors things like a_darkcyan, a_brown, a_grey, etc.
- Fri Jul 02, 2010 4:23 pm
- Forum: Help Forum
- Topic: cecho in scripts?
- Replies: 9
- Views: 5994
Re: cecho in scripts?
Weird, looks pretty solid to me. I would check to make sure that "red" is actually a name of a color in colorTable. Might be capitalized or something.