Search found 3 matches
- Thu Sep 30, 2010 12:56 am
- Forum: Mudlet Mapper
- Topic: (mapping script) Mudlet Mapper script for Achaea/IREs
- Replies: 241
- Views: 281105
Re: Mudlet Mapper Lua for IREs
This sounds great! I would say look great too, but I think there's an issue... the mapper won't capture my map properly! I just deleted the previous map I was using by demonnic (I think it was made for another IRE game, not Lusternia specifically) and imported the xml for this. I didn't see any trig...
- Fri Jun 25, 2010 12:57 am
- Forum: Scripts & Packages
- Topic: MAG - Mudlet Aardwolf GUI
- Replies: 28
- Views: 41245
Re: MAG - Mudlet Aardwolf GUI
Hi again, I had another question - I'd like for 'says' to be viewed in the main window instead of the right chat window. I looked at the script but couldn't figure out what to change - how could I modify it so I see what people are saying in the main window? Thanks.
- Tue Jun 08, 2010 10:56 pm
- Forum: Scripts & Packages
- Topic: MAG - Mudlet Aardwolf GUI
- Replies: 28
- Views: 41245
Re: MAG - Mudlet Aardwolf GUI
Thanks for this - it's amazing!
I was wondering what those numbers mean next to the {affoff} and other { } echoes mean (e.g. {affon}119,540 and sometimes {sfail}119,0,1,-1)... they keep showing up and I have no idea what's going on!
I was wondering what those numbers mean next to the {affoff} and other { } echoes mean (e.g. {affon}119,540 and sometimes {sfail}119,0,1,-1)... they keep showing up and I have no idea what's going on!