Search found 32 matches

by Fo-Rum
Wed Dec 24, 2014 4:10 am
Forum: Help Forum
Topic: Suddenly sluggish pathfinding!
Replies: 0
Views: 2116

Suddenly sluggish pathfinding!

Maybe it has always been this way and for some reason I never noticed, but it is taking approximately a half a second to pathfind any distance. I've added a little benchmark to the goto alias, and no matter how long or short the path I request, it takes about .5 seconds to complete the alias, even i...
by Fo-Rum
Tue Mar 12, 2013 3:51 am
Forum: Help Forum
Topic: copy()/appendBuffer()
Replies: 5
Views: 4652

Re: copy()/appendBuffer()

Thanks for reassurance! I've had unfortunate crashing issues with Mudlet in the past, that thankfully have all been solved with updates (with the exception of testing expandAlias, fun stuff). I went back and tested a bit more and found the problem, but first: I don't know where the nil error was com...
by Fo-Rum
Tue Mar 12, 2013 3:20 am
Forum: Help Forum
Topic: copy()/appendBuffer()
Replies: 5
Views: 4652

Re: copy()/appendBuffer()

Hi! I forgot to specify that the game map is 24 lines long, so the trigger chain is also only 24 lines. No code required to close it! The reason I tried begin of line substrings for all map characters is to rule out "all captures". Most of the possible map characters, such as: space [ ] \ ...
by Fo-Rum
Mon Mar 11, 2013 3:49 am
Forum: Help Forum
Topic: copy()/appendBuffer()
Replies: 5
Views: 4652

copy()/appendBuffer()

So, I've been using these two functions for a while now, to retain the colour of maps in IRE games, which I redirect to a miniconsole. There seems to be a small problem with one of the two. What happens is that Lua throws an error, something about a nil value, and then all of my game text is redirec...
by Fo-Rum
Fri Oct 28, 2011 9:26 am
Forum: General Forum
Topic: [resolved] Bloat-ware and crashing!
Replies: 22
Views: 15587

Re: Bloat-ware and crashing!

! That won't be necessary! I remember manually deleting the map for this more than a week ago now. I also used the script you linked to, as I said, and it said it deleted stuff! I noticed though when looking back at the result of it, the script said that it only deleted some of the files, and left 3...
by Fo-Rum
Fri Oct 28, 2011 8:26 am
Forum: General Forum
Topic: [resolved] Bloat-ware and crashing!
Replies: 22
Views: 15587

Re: Bloat-ware and crashing!

Delete profiles too. Otherwise, GUI elements take time to create, having many will take time to create after you pressed Connect. I did, I just didn't think it was relevant to mention that since the default Lusternia profile which I haven't been using, so it wouldn't have over 2000 (or even 5) prof...
by Fo-Rum
Fri Oct 28, 2011 8:12 am
Forum: General Forum
Topic: [resolved] Bloat-ware and crashing!
Replies: 22
Views: 15587

Re: Bloat-ware and crashing!

http://forums.mudlet.org/viewtopic.php?f=7&t=2325 I used this, and had it delete all map files. The load times are still long! I don't mind a longer than usual load time, I just think it sucks that it can lockup doing it sometimes. It really isn't a long load time, I am just comparing it to wha...
by Fo-Rum
Fri Oct 28, 2011 8:04 am
Forum: General Forum
Topic: [resolved] Bloat-ware and crashing!
Replies: 22
Views: 15587

Re: Bloat-ware and crashing!

That being said, the OP was neither informative nor polite. The claims made were, from the perspective of a long time coder, almost certainly caused by user-error; instead of listening to this fact the OP ran his mouth off about how Mudlet sucks and crashes and is bloated and he can't possibly be a...
by Fo-Rum
Fri Oct 28, 2011 6:01 am
Forum: General Forum
Topic: [resolved] Bloat-ware and crashing!
Replies: 22
Views: 15587

Re: Bloat-ware and crashing!

Okay! So, what I've removed is just some script related stuff but not the core of the mapper! The long load is actually associated with having selected to load a profile (the start of loading it). There are two profiles that do this, and both are Lusternia profiles. I've got the default profile that...
by Fo-Rum
Wed Oct 26, 2011 10:24 pm
Forum: General Forum
Topic: Command History for Mudlet via AutoHotKey
Replies: 2
Views: 3838

Re: Command History for Mudlet via AutoHotKey

Yay! My command history is fixed with the latest release! My temporary solution wasn't perfect, but it did the job until this day. If anyone is still having any trouble with their command history, I've actually explored the idea of making a Mudlet command history script instead of relying on the lim...