Search found 63 matches

by ixokai
Sun Sep 12, 2010 2:51 pm
Forum: General Forum
Topic: Mudlet-1.2.0-pre6 released
Replies: 87
Views: 21897

Re: Mudlet-1.2.0-pre6 released

I figure that turning gmcp on required a restart before it was actually ON, but I may be wrong. I for one had some issues with the option "sticking". I checked it, saved, restarted, and it didn't seem to have stuck--- did this a second time and it did. Just FYI. There's some issue around there some...
by ixokai
Fri Sep 10, 2010 2:39 pm
Forum: General Forum
Topic: Mudlet-1.2.0-pre6 released
Replies: 87
Views: 21897

Re: Mudlet-1.2.0-pre6 released

I've uploaded pre7 for the mac to http://ixokai.io/get/Mudlet-mac-1.2.0-pre7.zip (latest always at http://ixokai.io/get/Mudlet-mac-LATEST.zip)

This version contains uh, some functions to map non-IRE/GMNP/MMP muds. Or something. Heiko will have to elaborate, I'm just his personal build slave :)
by ixokai
Sat Sep 04, 2010 8:22 pm
Forum: General Forum
Topic: Mudlet-1.2.0-pre6 released
Replies: 87
Views: 21897

Re: Mudlet-1.2.0-pre5 released

Pre5 on the mac is available at: http://ixokai.io/get/Mudlet-mac-1.2.0-pre5.zip The latest dev build (which may or may not be any specific preX, but currently is pre5) is always available at http://ixokai.io/get/Mudlet-mac-LATEST.zip Hopefully someone will upload the pre5 mac build to SF after someo...
by ixokai
Fri Sep 03, 2010 8:01 pm
Forum: General Forum
Topic: Mudlet-1.2.0-pre6 released
Replies: 87
Views: 21897

Re: Mudlet-1.2.0-pre4 released

I was so excited about the mapper that I sort of stopped playing and held my breath and waited for the 1.2 release for mac. Now that it's out I am so disappointed to learn that the mapper doesn't work with the mud I play. Seems like I'm still waiting for something else... Will the ability to simply...
by ixokai
Sat Aug 28, 2010 7:41 pm
Forum: General Forum
Topic: Mudlet-1.2.0-pre6 released
Replies: 87
Views: 21897

Re: Mudlet-1.2.0-pre4 released

This is the first mac preview for 1.2.0.

For me, when I open the map, it does indeed look all jumbled-- but only while it says while its downloading the map.

Once the map is downloaded, it resets and I see a pretty 3D map of where I'm at.
by ixokai
Fri Aug 27, 2010 9:27 pm
Forum: Help Forum
Topic: osx mudlet settings crash
Replies: 4
Views: 1294

Re: osx mudlet settings crash

Are you doing anything besides hitting settings?

The first time you open settings on the mac its SUPER slow. Like, SUPER super slow. So are you hitting it hten maybe-- hitting again? Clicking around? Anything like that?

Or do you hit settings, and it crashes immediately, or?
by ixokai
Tue Aug 24, 2010 3:36 pm
Forum: Help Forum
Topic: SavedVariables.lua
Replies: 1
Views: 935

Re: SavedVariables.lua

Okay: From Finder, hit Command-Shift-G A little window will pop up. Enter in, carefully: ~/.config/ That's tilde, forward-slash, dot, config, forward slash. Finder should then open up the .config directory which is normally hidden (I can't for the life of me remember the default setting to enable hi...
by ixokai
Mon May 10, 2010 8:04 pm
Forum: Help Forum
Topic: Errors loading Lua
Replies: 5
Views: 1564

Re: Errors loading Lua

Did you build this yourself or are you using the official mac build?
by ixokai
Sun May 02, 2010 1:05 am
Forum: Help Forum
Topic: Problems with db:set
Replies: 3
Views: 1130

Re: Problems with db:set

Yes, db:set introduced a bug in refactoring. Will make sure its fixed in the next release.
by ixokai
Wed Apr 21, 2010 7:55 pm
Forum: Help Forum
Topic: luasql in mudlet
Replies: 45
Views: 6618

Re: luasql in mudlet

You didn't actually make the change that I suggested. Change it as:

Code: Select all

db:create("all_people", {all_folks={all_names=""}}
Though I'm nto sure why the renaming is going on.