Search found 865 matches
- Sat Mar 18, 2023 2:14 pm
- Forum: Help Forum
- Topic: how to set a variable type as number?
- Replies: 1
- Views: 70
Re: how to set a variable type as number?
dodge_current = tonumber(matches[2])
- Thu Mar 09, 2023 6:27 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Map room color based on info
- Replies: 1
- Views: 167
Re: Map room color based on info
The color of the room is dictated by it's environment. See https://wiki.mudlet.org/w/Manual:Lua_Functions#setRoomEnv, https://wiki.mudlet.org/w/Manual:Lua_Functions#setCustomEnvColor, https://wiki.mudlet.org/w/Manual:Lua_Functions#getCustomEnvColorTable for some more information on how they are used...
- Fri Feb 24, 2023 10:09 pm
- Forum: Help Forum
- Topic: Mudlet stopped working in Win10
- Replies: 2
- Views: 123
Re: Mudlet stopped working in Win10
Try right-clicking on the minimized version shown when you highlight it on the taskbar and select 'maximize'
This most often occurs when you have more than one monitor in windows and then remove the monitor that Mudlet last ran on.
This most often occurs when you have more than one monitor in windows and then remove the monitor that Mudlet last ran on.
- Tue Feb 07, 2023 5:21 am
- Forum: Help Forum
- Topic: Need Help with Mapper Please
- Replies: 31
- Views: 9076
Re: Need Help with Mapper Please
Would help if you provided some output from the game so we can see what it's trying to match against
- Sat Feb 04, 2023 10:47 pm
- Forum: Scripts & Packages
- Topic: Start aliases from Mudlet Buttons
- Replies: 3
- Views: 2197
Re: Start aliases from Mudlet Buttons
Happy to help =)
- Sat Feb 04, 2023 7:09 pm
- Forum: Scripts & Packages
- Topic: Start aliases from Mudlet Buttons
- Replies: 3
- Views: 2197
Re: Start aliases from Mudlet Buttons
You should put the code from the alias into a function in a Script, and then call that function from both the alias and the button. For example, if the alias does send("cast 'armor' " .. matches[2]) Then you could put a function like this in a script function castArmor(target) send("c...
- Mon Jan 16, 2023 9:20 pm
- Forum: Howtos, FAQs and Tips & Tricks
- Topic: Timed Iterator: Coroutine Example
- Replies: 0
- Views: 3398
Timed Iterator: Coroutine Example
Coroutines are one of the aspects of Lua (and by extension Mudlet) that I feel aren't very well understood by our community as a whole, so when someone's question gave me a great example to explain them with, I decided to make a blog post out of it. You can find it over HERE . If you have any questi...
- Sat Jan 14, 2023 8:43 pm
- Forum: Scripts & Packages
- Topic: CSSMan
- Replies: 12
- Views: 16371
Re: CSSMan
It's been folded into Geyser as Geyser.StyleSheet: https://wiki.mudlet.org/w/Manual:Geyser ... StyleSheet
- Sun Jan 08, 2023 3:07 pm
- Forum: Mudlet Development
- Topic: Pop-up Mini-Windows?
- Replies: 5
- Views: 5643
Re: Pop-up Mini-Windows?
https://wiki.mudlet.org/w/Manual:Geyser there's UserWindow for detachable ones, and Adjustable.Container which allows for putting a miniconsole in an embedded 'window' you can move around and close.
- Wed Dec 14, 2022 3:34 am
- Forum: Help Forum
- Topic: Mudlet Save issue
- Replies: 4
- Views: 1580
Re: Mudlet Save issue
Is autosave on exit checked in settings?
Also, you can do "delete old profiles" and it'll clean up everything but the last 30 days of profile backups. You can do "delete old profiles 7" to delete all but the last 7 days, etc.
Also "delete old maps"
Also, you can do "delete old profiles" and it'll clean up everything but the last 30 days of profile backups. You can do "delete old profiles 7" to delete all but the last 7 days, etc.
Also "delete old maps"