Search found 787 matches

by demonnic
Sat Jan 15, 2022 9:55 pm
Forum: Help Forum
Topic: Trigger for Bump-testing Hidden Exits
Replies: 5
Views: 103

Re: Trigger for Bump-testing Hidden Exits

you'll want to try the pattern ^\[Exits: (.*)\] And for the code try instead local dirs = {"north", "east", "south", "west", "up", "down" } local knownExits = string.split(matches[2], " ") for _, exit in ipairs(dirs) do if not tab...
by demonnic
Thu Jan 13, 2022 8:32 pm
Forum: Help Forum
Topic: Trigger for Bump-testing Hidden Exits
Replies: 5
Views: 103

Re: Trigger for Bump-testing Hidden Exits

It's certainly doable, yeah. You'd want to list out all the possible directions you want to check in a table, and then make a trigger for the exits line from your game which captures the exits and loops the table of possible directions. So if the exits come in as "Obvious exits: north, east, so...
by demonnic
Tue Jan 11, 2022 3:12 am
Forum: Scripts & Packages
Topic: GREP - for searching your main buffer with regex.
Replies: 0
Views: 41

GREP - for searching your main buffer with regex.

Announcing GREP ... why all caps? I haven't backronymed it yet! but also it seemed less likely to clash with someone else's grep implementation. Can download it at https://github.com/demonnic/mudlet-grep/releases/latest . Adds alias "grep <regex> <optional pg to display>" which searches yo...
by demonnic
Sun Jan 09, 2022 11:31 pm
Forum: Help Forum
Topic: [bug report] Interpretation of @desc content as command
Replies: 2
Views: 74

Re: [bug report] Interpretation of @desc content as command

Can you give an example of what you mean? I'm not following you.
by demonnic
Sun Jan 09, 2022 11:31 pm
Forum: General Forum
Topic: Mudlet features and API requests
Replies: 528
Views: 476288

Re: Mudlet features and API requests

General a. You can change how many lines are shown in the buffer (and how many are deleted at once) using setConsoleBufferSize https://wiki.mudlet.org/w/Manual:Lua_Functions#setConsoleBufferSize b .Which system messages? The only system messages we print to the main window are things we feel are imp...
by demonnic
Thu Dec 30, 2021 10:59 pm
Forum: General Forum
Topic: Apprentice wanted, inquire within!
Replies: 0
Views: 209

Apprentice wanted, inquire within!

Full details are available at https://demonnic.com/?p=210, but in short I've got more ideas for Mudlet code than I have time to write, and I'm looking to exchange my knowledge of the dark corners of Mudlet and assistance with your own goals for help getting my ideas out the door. I'm in no hurry, bu...
by demonnic
Fri Nov 19, 2021 4:09 pm
Forum: General Forum
Topic: Mudlet 101 video series
Replies: 0
Views: 524

Mudlet 101 video series

Hi there! Did you know we have an official Mudlet YouTube channel? Well, we do! We haven't really done anything with it though, and today we're changing that by launching the Mudlet 101 series. Mudlet 101 is a series of videos explaining the basics of using Mudlet, starting at downloading the client...
by demonnic
Tue Nov 09, 2021 10:49 pm
Forum: General Forum
Topic: Introducing: Mudlet Mondays
Replies: 2
Views: 4803

Re: Introducing: Mudlet Mondays

So the results are in aaaaaand

I'm going to do a second session at 5pm Eastern US time in addition to the one at noon =)
by demonnic
Sat Nov 06, 2021 11:47 pm
Forum: General Forum
Topic: UI poll/questionnaire
Replies: 0
Views: 657

UI poll/questionnaire

I'm looking to get information from the community at large (not just Mudlet, but MU*s in general) about what they like to see in a UI for their games. It should only take a short while to fill out, and the information gathered will help me to make decisions on what sorts of UI elements I concentrate...
by demonnic
Mon Nov 01, 2021 9:38 pm
Forum: General Forum
Topic: Introducing: Mudlet Mondays
Replies: 2
Views: 4803

Re: Introducing: Mudlet Mondays

I've been enjoying running Mudlet Mondays, but the time isn't set in stone and I'd like to see which times work for the most people. So here's your chance to let me know =) https://forms.gle/Qf9x2kCfwanko7fD7