Search found 4 matches

by Scinternace
Sun Jan 16, 2022 12:21 am
Forum: Help Forum
Topic: Trigger for Bump-testing Hidden Exits
Replies: 5
Views: 101

Re: Trigger for Bump-testing Hidden Exits

Perfect! That finally did it, I really appreciate the guidance.

I copy-pasted the pattern and code, labelled the pattern as perl regex and now I bump every wall I come across. My PC may end up with the flattest face in the realms, but no hidden room is safe from me now!
by Scinternace
Sat Jan 15, 2022 9:32 pm
Forum: Help Forum
Topic: Trigger for Bump-testing Hidden Exits
Replies: 5
Views: 101

Re: Trigger for Bump-testing Hidden Exits

I tinkered around with this a little, customizing it to include only the directional commands that apply to my mud, but in its current state the trigger isn't functioning. Have I entered everything correctly? The error showing in the error log seems unrelated, but I have included it anyway on the of...
by Scinternace
Sat Jan 15, 2022 5:14 pm
Forum: Help Forum
Topic: Trigger for Bump-testing Hidden Exits
Replies: 5
Views: 101

Re: Trigger for Bump-testing Hidden Exits

That's a huge help, thank you so much!
by Scinternace
Thu Jan 13, 2022 6:03 pm
Forum: Help Forum
Topic: Trigger for Bump-testing Hidden Exits
Replies: 5
Views: 101

Trigger for Bump-testing Hidden Exits

Hey all, New to the forum, and to mudlet. I know how to create some very basic triggers, but this one is beyond my ability to think through. The mud I play has hidden exits - exits that will not show as a possible direction to move in until the player has already tried to move that way. In this case...