Search found 5 matches

by takilara
Tue Aug 11, 2020 9:56 pm
Forum: Help Forum
Topic: Using the highlightRoom during manual fastwalk
Replies: 4
Views: 388

Re: Using the highlightRoom during manual fastwalk

Update. using the event sysDataSendRequest worked perfectly for me to check all user input to see if it matched exits in currently hightlighted room :) thanks! Followup question: [ignore]- I quickly queue walking directions "outside" my visible map. Is there a way to check if a room is "visible" in ...
by takilara
Tue Aug 11, 2020 9:23 pm
Forum: Help Forum
Topic: Using the highlightRoom during manual fastwalk
Replies: 4
Views: 388

Re: Using the highlightRoom during manual fastwalk

Awesome! that will solve it perfectly!

Thank you very much!
by takilara
Tue Aug 11, 2020 1:31 pm
Forum: Help Forum
Topic: Using the highlightRoom during manual fastwalk
Replies: 4
Views: 388

Using the highlightRoom during manual fastwalk

the mud i play on have a delay when moving, meaning that one often queues up several directions while walking from one place to another. The mud supports gmcp.Room, so i have set it up to move the map whenever it gets a gmcp.Room. This works good, however, when running around i would like to highlig...
by takilara
Tue Aug 04, 2020 10:58 am
Forum: Help Forum
Topic: Crash while in editor
Replies: 3
Views: 517

Re: Crash while in editor

Thanks for the response :) The Host is ESXi 6.0 running on a HP Proliant DL380G7. Cpu's are fairly old (2 x X5680) Guest is Windows 10, x64, configured with 4 cores, 1 socket, 8gb ram I looked at the utilization while the Bot is running my 8 chars, and the load seems ok: - CPU utilization on the gue...
by takilara
Tue Jul 28, 2020 10:38 pm
Forum: Help Forum
Topic: Crash while in editor
Replies: 3
Views: 517

Crash while in editor

I have fairly recently converted to Mudlet from another mud client, and I'm graduately moving all my settings over. I have one repeatedly occurring issue, that i hope someone can help with. Namely, every now and then, Mudlet will crash when i enter, or navigate the editor. Including Alt-tab to an al...