Search found 24 matches

by breakone9r
Mon Oct 19, 2020 11:45 pm
Forum: Mudlet Development
Topic: Bugs in MXP implementation, is this work in progress?
Replies: 6
Views: 126

Re: Bugs in MXP implementation, is this work in progress?

I know the devs would be really happy to have another person familiar with MXP working on it. I dont think it's been touched in ages except in response to a couple of issues I had, namely the addition of supporting MSP thru MXP, and working around what appears to be a bug in the MXP code of the mud ...
by breakone9r
Tue Oct 06, 2020 8:41 am
Forum: Mudlet Mapper
Topic: Generic Mapping Script
Replies: 393
Views: 147659

Re: Generic Mapping Script

Use the IRE mapper script, it uses gmcp. The generic one uses triggers, rather than gmcp events.
by breakone9r
Mon Oct 05, 2020 10:32 pm
Forum: Help Forum
Topic: Targetting alias conflict in Mudlet
Replies: 1
Views: 83

Re: Targetting alias conflict in Mudlet

Code: Select all

^dis\b(\w+)?
and

Code: Select all

^disp\b(\w+)?
respectively.

Yours wants to see the p in disp as part of the match for the first one, and so the second one never gets seen.

However,

Code: Select all

\b
is "word boundary" which could be a space.. or just.. nothing beyond.
by breakone9r
Tue Sep 15, 2020 8:20 pm
Forum: Scripts & Packages
Topic: Import maps generated by MapExplorer
Replies: 0
Views: 263

Import maps generated by MapExplorer

I have been wanting a better way to do crowd-sourced mapping for those MUDs that do not support mmp. So I finally wrote a package that can do just that. Introducing: MapImporter. (Update: Reworked it as some room exits weren't being linked) MapImporter.mpackage Place the exported files into your pro...
by breakone9r
Tue Sep 15, 2020 8:12 pm
Forum: Scripts & Packages
Topic: Mudlet Map Explorer
Replies: 16
Views: 2163

Re: Mudlet Map Explorer

I have created a package that will import the .js files created here into a new map. This will allow you to export a map, and then import it elsewhere. This makes merging maps possible. You have a friend who has mapped a few areas that you haven't, but you have mapped a few areas he hasn't? Export y...
by breakone9r
Mon Sep 07, 2020 5:31 am
Forum: Mudlet Mapper
Topic: Extracting a map from .are files.
Replies: 9
Views: 1070

Re: Extracting a map from .are files.

Yes. you do need scripts for the mapper to work. Either via triggers, or via gmcp events. the script will determine the room the player is in. type this to see if it actually did import the map, just isnt showint it because it doesnt know where you are. lua centerview(3700) This will tell mudlet tha...
by breakone9r
Sun Aug 23, 2020 1:23 am
Forum: Scripts & Packages
Topic: basic Materia Magica UI and GMCP mapper
Replies: 6
Views: 703

Re: basic Materia Magica UI and GMCP mapper

I've now moved further development of this package to my github: https://github.com/breakone9r/mmpkg -- all future updates will happen there.
by breakone9r
Sat Aug 15, 2020 8:27 pm
Forum: Mudlet Development
Topic: New OpenSUSE packages (Leap 15.2 and Tumbleweed)
Replies: 0
Views: 513

New OpenSUSE packages (Leap 15.2 and Tumbleweed)

Hello. I have recently completed packaging of Mudlet for OpenSUSE distros. You can view it here: https://build.opensuse.org/package/show/home:breakone9r/Mudlet Click the link (Download package) then click either Leap or Tumbleweed respectively. Yast will then add my repo to your system, and download...
by breakone9r
Tue Aug 11, 2020 9:45 pm
Forum: Scripts & Packages
Topic: basic Materia Magica UI and GMCP mapper
Replies: 6
Views: 703

Re: basic Materia Magica UI and GMCP mapper

More updates to the package. the basics of an affects tracker, "functionizing" some things, and added a basic quest timer and added coordinates to most rooms in the outdoors zones.
by breakone9r
Sun Aug 09, 2020 8:05 pm
Forum: Scripts & Packages
Topic: basic Materia Magica UI and GMCP mapper
Replies: 6
Views: 703

Re: basic Materia Magica UI and GMCP mapper

Several features re-worked, and some added. Can now search for rooms with certain flags: shop, trainer, safe, high-regen Obviously, the functionality needs an updated map, and not all areas have been set up for it completely. "mapper shop" and "mapper trainer" will toggle the room to be shop and/or ...