Ok sweet...I found a guy well versed in the PNP I am using...he gave me this but I am trying to figure out where to put it...is it a prompt trigger? if so I can't get it to work or I am missing a piece of code to get it to work:
if dslpnp.prompt.health_percent_number < 80
then echo("test test ...
Search found 4 matches
- Fri Jul 24, 2020 3:09 am
- Forum: Help Forum
- Topic: HP Trigger?
- Replies: 4
- Views: 5509
- Fri Jul 17, 2020 9:39 am
- Forum: Help Forum
- Topic: Triggering commands while walking...
- Replies: 0
- Views: 8663
Triggering commands while walking...
I think I've almost got this but need some help....
So I am trying to walk a path and IF "x" is there I "get x". Then once I "get x" I trigger another path to return. I've created triggers to "get x" when "x is here". Then I have a speedwalk alias to get from point A to point B. The problem is that ...
So I am trying to walk a path and IF "x" is there I "get x". Then once I "get x" I trigger another path to return. I've created triggers to "get x" when "x is here". Then I have a speedwalk alias to get from point A to point B. The problem is that ...
- Wed Jul 15, 2020 5:40 am
- Forum: Help Forum
- Topic: HP Trigger?
- Replies: 4
- Views: 5509
Re: HP Trigger?
The PNP I am using has gauges and a custom prompt so I would assume it would be capturing HP data. I just have to see if I can find the actual code.
- Tue Jul 14, 2020 8:06 am
- Forum: Help Forum
- Topic: HP Trigger?
- Replies: 4
- Views: 5509
HP Trigger?
Hey all!!
I'm new to mudlet and new to coding in general. Yes, I know this is jumping into the deep end :) So I play Dark and Shattered Lands. I have installed a PNP Package and have added a few triggers and aliases that are functioning smoothly.
What I want to do is make a Trigger that shoots out ...
I'm new to mudlet and new to coding in general. Yes, I know this is jumping into the deep end :) So I play Dark and Shattered Lands. I have installed a PNP Package and have added a few triggers and aliases that are functioning smoothly.
What I want to do is make a Trigger that shoots out ...