Hello,
Thanks for the response!
Yes there is a balance factor in the game. The scrip would have to read a line to make sure I am balance before starting the throw again. I figured I would just bring up a trigger in the function.
Search found 3 matches
- Thu Jun 27, 2019 8:24 pm
- Forum: Help Forum
- Topic: Help needed with a counter trigger
- Replies: 4
- Views: 7636
- Wed Jun 26, 2019 7:23 pm
- Forum: Help Forum
- Topic: Help needed with a counter trigger
- Replies: 4
- Views: 7636
Re: Help needed with a counter trigger
is there a countaction trigger on mudlet? like an if statement that counts a variable, for example, count "throw axe at target" 15 times, then if the mud give you a line of success, the count starts over, if it gets to 15 there is a -do final action- and resets counter to 0 to do another 15?
- Tue Jun 11, 2019 7:31 pm
- Forum: Help Forum
- Topic: Help needed with a counter trigger
- Replies: 4
- Views: 7636
Help needed with a counter trigger
Hello,
Very new to mudlet sorry in advance.
What I am looking to do -
A trigger that will do an action a set number of times (i.e. thrown knife at something 15 times)
In between said action, if something happens, like the something dies, the action resets back to 0 and starts the count of 15 again ...
Very new to mudlet sorry in advance.
What I am looking to do -
A trigger that will do an action a set number of times (i.e. thrown knife at something 15 times)
In between said action, if something happens, like the something dies, the action resets back to 0 and starts the count of 15 again ...