Search found 16 matches

by OGslinkyT
Sat May 18, 2024 1:48 am
Forum: General Forum
Topic: Relationships without boundaries or limitations
Replies: 0
Views: 212

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by OGslinkyT
Thu Jan 31, 2019 12:25 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 9412

Re: I am not sure why this doesn't work

I have this code set on a perl regx trigger of " \[ obvious exits\: (.+)\ ]" (obviously for this to work you have to have adaels's mapper script for wotmud) --- this sets adjacentIDs to nil so that the variables are cleared on entering each room wotmudmapper.adjacentIDs = nil wotmudmapper....
by OGslinkyT
Wed Jan 30, 2019 3:46 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 9412

Re: I am not sure why this doesn't work

Hi Sly. This is puddles on wotmud. I did finish this code and will post it tomorrow for you to check out (as I am at work right now). I am quite proud of it because it forced me to find solutions and use new tools in coding I hadn't before. I didn't post it on wotmud forums because I don't know enou...
by OGslinkyT
Wed Jan 16, 2019 6:59 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 9412

Re: I am not sure why this doesn't work

I figured it out. I had a previous conflict that was causing this code not to work.
by OGslinkyT
Tue Jan 15, 2019 9:55 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 9412

Re: I am not sure why this doesn't work

For some reason when I trigger that if/then statement above it does not change the variables listed below it. I can use other commands such as send based on a if/then statement but changing or setting a variable does not work and I can't understand why.
by OGslinkyT
Tue Jan 15, 2019 9:47 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 9412

Re: I am not sure why this doesn't work

the purpose of this particular piece of code is to gather information for percentages. my idea was to make all non exits of ajdacent rooms = 0 and all exits = 1 for instance if I am in a room with North and South exits and my the room to my North has exits North, East and South and the room to my So...
by OGslinkyT
Tue Jan 15, 2019 9:31 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 9412

Re: I am not sure why this doesn't work

I don't know if other muds work this way but on the mud I play (wot mud) when you flee away from a fight there is an opportunity to stack commands. This means when entering a direction after fleeing causes you to move 2 rooms or "double line". Of course this only works if you enter the cor...
by OGslinkyT
Tue Jan 15, 2019 7:58 am
Forum: Help Forum
Topic: I am not sure why this doesn't work
Replies: 11
Views: 9412

I am not sure why this doesn't work

if table.contains(wotmudmapper.dlineIDnorth[1],"north") then wotmudmapper.NorthNorthID = 1 else wotmudmapper.NorthNorthID = 0 end I have been struggling trying to figure out how to do this. lua table.contains(wotmudmapper.dlineIDnorth[1],"north") in the comand line returns true i...
by OGslinkyT
Tue Dec 18, 2018 7:03 am
Forum: General Forum
Topic: Press and Release Keys?
Replies: 3
Views: 13162

Press and Release Keys?

Is there a way to make a key that has one action when pressed down and another when released like a button? Or a way to bind a button to a key?

Just wondering because if not I think that would be a pretty cool feature.
by OGslinkyT
Sun Oct 07, 2018 11:26 pm
Forum: Help Forum
Topic: Help With permSubstringTRigger.
Replies: 8
Views: 6640

Re: Help With permSubstringTRigger.

Also I am running into a problem with tempComplexRegexTrigger

it names the trigger the regex code rather than using the name field
temptrigger.png
temptrigger.png (4.72 KiB) Viewed 6602 times
once again what am I doing wrong