Search found 14 matches

by SoulSpirit
Mon Aug 05, 2019 2:30 pm
Forum: Help Forum
Topic: Wide characters overlap
Replies: 6
Views: 1309

Re: Wide characters overlap

I tried with the text you linked. Some emojis are "single spaced" others are "double spaced". In either case the character is partially cut on the right. Note that the output is perfect in the command bar: https://snag.gy/8u3QVv.jpg Taking 2 adjacent characters rendered in the 2 different modes, the...
by SoulSpirit
Mon Aug 05, 2019 1:41 pm
Forum: Help Forum
Topic: Wide characters overlap
Replies: 6
Views: 1309

Re: Wide characters overlap

I can see colored emoji since before Mudlet 3.1, I'm pretty sure about that. I think that's a Windows' feature: when it finds a character falling in the "emoji" category not handled by the selected font, it fallbacks to Segoe Color Emoji. Perhaps this is the cause of the issue. I suppose mudlet rese...
by SoulSpirit
Mon Aug 05, 2019 9:02 am
Forum: Help Forum
Topic: Wide characters overlap
Replies: 6
Views: 1309

Wide characters overlap

Hi, I was curious to try out the support for emoji characters in version 4 to implement some interesting features on my plugins, but there's something wrong. I copied and pasted the example on the news released yesterday, but the text echoed is displayed like this: https://snag.gy/w9LGfu.jpg And the...
by SoulSpirit
Fri Sep 07, 2018 7:07 am
Forum: Help Forum
Topic: Keeping variables through multiple lines
Replies: 4
Views: 987

Re: Keeping variables through multiple lines

I'd use 3 triggers to handle this: 1st. the initiator: could be the multiline trigger you said to capture the beginning of the "table". It should set a global flag (like "playersTrigger=true") 2nd. matches evey line of your table (something like ^(\S)\s+[-] (.+)$ ) and contains the logic you want. Y...
by SoulSpirit
Thu Sep 06, 2018 1:19 pm
Forum: Help Forum
Topic: Sync with online DB
Replies: 16
Views: 3656

Re: Sync with online DB

@SoulSpirit The PR is ready. If you'd like to test this, here are testing builds: https://transfer.sh/3TVR4/Mudlet-3.13.0-testing-PR1957-7e77b9d-linux-x64.AppImage.tar Linux https://transfer.sh/8FKdk/Mudlet-3.13.0-testing-PR1957-7e77b9d.dmg macOS https://ci.appveyor.com/api/buildjobs/86g7wpny37cgex...
by SoulSpirit
Wed Sep 05, 2018 1:24 pm
Forum: Help Forum
Topic: Sync with online DB
Replies: 16
Views: 3656

Re: Sync with online DB

local handlerId = registerAnonymousEventHandler( "sysDownloadDone", function(_, filename) local f, s, result = io.open(filename) if f then result = f:read("*a"); io.close(f) end if result:find("The document has moved",1,true) ~= nil then local redirectUrl = result:match([[The document has moved <A ...
by SoulSpirit
Tue Aug 28, 2018 6:59 am
Forum: Help Forum
Topic: Git
Replies: 4
Views: 1052

Re: Git

Vadi wrote:
Tue Aug 28, 2018 4:09 am
Yep, there is. Export what you want first, then import it via the module manager (and delete the originals). What you import will be automatically saved back to the files you originally imported now - and you can sync those with Git.
Thanks, it works!
Not very intuitive to setup, but it works :)
by SoulSpirit
Mon Aug 27, 2018 7:35 pm
Forum: Help Forum
Topic: Sync with online DB
Replies: 16
Views: 3656

Re: Sync with online DB

Vadi wrote:
Sun Aug 26, 2018 1:26 pm
With GET and parameters, yep. POST/PUT isn't supported out of the box.
How? I only found openUrl(), but the docs says it opens a browser window.
Should I use downloadFile() ?

Thanks
by SoulSpirit
Mon Aug 27, 2018 7:34 pm
Forum: Help Forum
Topic: Git
Replies: 4
Views: 1052

Git

Hi, I'd like to develop a set of plugins for a MUD collaborating with some friend, and I'm trying to figure out how to setup the project to handle it. I'm not interested in simply exporting and importing sources, I'm looking for a way to have my plugins sources (identified by a "group", using the na...
by SoulSpirit
Sun Aug 26, 2018 1:18 pm
Forum: Help Forum
Topic: Sync with online DB
Replies: 16
Views: 3656

Re: Sync with online DB

Anything about calling an HTTP service to upload data?